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  • The Elder Scrolls V Skyrim Special Edition 2023.03.23 - 16.12.12.01.mp4

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Own Creation!!! all made by me in Blender 3d

I must admit, I didn't wait for the voting to end, because, you know, there was a good difference in the votes XD

As always,first images are from the "raw" model, only with BASE colors, but you can get an idea, there are still some parts missing...

-Loose tentacles will have SMP, so they like, hang loose in place

-Back Tentacle parasite, the "Round" parts, are reservoirs(will be semi-transparent), top part is the egg impregnator, the an@l tube will be animated, or with animated texture inside, to create the eggs moving IN

-Belly parasite is the one that will have eggs inside

The belly part, is not the Body Skin belly inflated, to avoid ANY type of problems with the skin shader, and textures ok


----Update 15/03/23-----------------------------------------------------

I finished the models, redid some parts, completely redid the breast part, I didn't Like the last one I showed, and there are already other similar things, so I chose to redo it in the FULL H3entai style XD with FULL breast squeeze....

As requested, I made one on the head that would be like "the brain and eyes of the other parasites", with again more FULL H3entai tentacle style, Ear, nose, and mouth.... (there will also be animated parts in this piece, it's just that making the animations outside the NIF just to demonstrate, it takes a lot of time to animate things, just to show, and then i would need to do it all again in the nif)

-As I don't like wasting time, I've already exported a few meshes, and made some textures to them, just to see if it's all the thins i planed look "GOOD", and after a few hours getting the animation right, and the Sub-Skin texture animations, it seems to me that everything works!!!

----Update 16/03/23-----------------------------------------------------

New Gif with basically how the rest will be (color/skin look), after more or less 8hrs on this single piece(Yep '-') testing animations and weights, textures, I finished everything on it, now it's time to do all in the rest...

----Update 23/03/23-----------------------------------------------------

Almost all animations DONE(yes it was a lot of work to make them but everything worked out!) and made where was possible(still missing a few in the head) and SMP on tentacles will be done later... I won't say that I finished 100% the textures, because I'm seeing if I can get rid of a small problem, as can be seen in the photos, the tentacles depending on the distance, there are some lines where the textures meet/join, I'll try to solve it, but sometimes it's not possible(Skyrim thing), now I've received some requests about more versions (more Colors), I'll do what i can, but at most there will be 3 versions, this color from the photos and two more, which I'll decide this weekend, I don't want to do too much, because as you can see, it's a complicated mod, a lot of animations in the items, animated textures, transparencys, skyrim didn't have certain types of effects that I wanted, so all the pieces have several layers to reach the effect that i had in mind so I don't want your game to explode XD

I hope you guys are enjoying how the mod is!!!

Here is a video on twitter or you can download it at the end of the page!

https://twitter.com/predator14_96/status/1638989894574907396

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(Plausible ideas can be considered to be implemented, so coment bellow) timed out, base model is finished...

remembering that I'm not a 3D professional modeler....


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Comments

Bastiaan

Nice. Some idea's -Make the vag impregnator more apparent by enlarging the area around the vag. -Tentacle that wraps around the chest under the breasts -Option for less "squished" boobs -Gag/force feed tentacle -Collar/choke tentacle -Leg tentacles shorter or wrap around the ankle instead of 'loose' -Inflate/deflate parts to make it seem alive. Will probably require animated nif or inflator scripts.

PredatorRJ

Hello, thanks!!! So, making mods these years, I learned a few things: -Never do anything under the breasts, any big slider will kill the mesh, everything would be broken, with combinations of sliders, not to mention the physics of the breasts, which breaks even more. -Area of the pelvis is complicated, especially the side, animations of walking or crouching, if something big is in place, it will break, it gets ugly, that's why I avoided the side of the legs, and concentrated more on the middle. -inflate or deflate, I can see if I can do it somewhere, like i said some parts are still missing, I have something for the feet in mind : ), and boobs squish/tight will be a slider, as always...

AKABoomBy

I agree with your first point and am glad you acknowledged it. I like playing characters with hentai/anime proportions :p, and as a result, any outfit that extends below the breasts get blown to hell

Bastiaan

Good point on the chest area. For the inflation/animation you could look at "Animated Parasites" on LE. Some parts move, it's quite immersive to see ingame. I'll wait and see what your other parts look like ;)

Anonymous

Adding some squeezes to thighs?

AKABoomBy

will the belly part also be animated and an impregnating part? since it isnt the stomach and its attached to the vag.

PredatorRJ

Hello, the belly part, it's in fact the belly, let's say the parasite replaced this part.... what animation do you expect in this part? because as I said, there are limits to what I can do in parts that need to use some weights from the body, I'll give you an example, the head, the head can have a lot of animation in a Hat, or something like it, since it only depends on "one" weight, the head weight, but in the belly, it's an area with 5 or more weights, spine 0,1,2, right and left leg, it's a complicated area, same for the back.

AKABoomBy

Ah i see. I misread what the belly part was then. I thought it was the parasite on top of the belly. Also if the weights are an issue than definitely not including any animation is betterm i was just wondering if it was possbile or in consideration. I was thinking based on my original assumption it could have a slight pulse like it was impregnating the character. But hey regardless it looks great. I was just throwing some questions out to satisfy my curiosity

PredatorRJ

no problem, everything possible, and that it will display "good", I do, I'm still connecting all the parts...

James Joyce

I mourn the unreleased bandit armor, but this looks interesting!

Anonymous

This is rad! :D There could be something for hands and feet, as heels?

PredatorRJ

Thanks! soooo, originally I was going to do something for the feet, not for the hands because I thought it was too much, I made some types of heels, but it doesn't fit, you know? I don't know how to explain it, it looked like something that is not connected to the rest, so it didn't move forward with the "Heels", but if by chance I do something or have another idea, I'll continue, for the moment only what is in the first 3 images on this post...

Anonymous

It’s just a suggestion, and I know what you mean. It looks so outstanding and marvelous that adding more “things” can make it look cluttered and chaotic in a bad way ;) but seriously great job! :D

AKABoomBy

heeeey nice helmet addon. this is looking awesome

Anonymous

could i suggest something like https://www.loverslab.com/topic/140759-dwarven-devious-cuirass-variations-cbbe/ as to where the legs get strapped to the back with tentacle and tentacle replaces the entire leg(s)?

AKABoomBy

For the final outfit, could you consider including variants that are balanced with the in game outfits? For example, if you make a heavy armor variant, make it the same armor and gold values as steel armor. If there is a light armor variant, make it the same as elven or glass? In addition, leave it open to enchanting. Doing so would make it blend in as seamlessly with normal play through, and the majority of mod load outs in my opinion

PredatorRJ

Hello, sorry for the delay, I was working on the mod, FAIR skin (but customized, Normal map made by me), light depends, the photos are all in the places I ported/created, and it also varies if it's LE or SE

PredatorRJ

Hi, It would be interesting, but I've already finished the body pieces, maybe in a next time, since a lot liked this type of mod

PredatorRJ

: ( ..... I'll think about, but as I always say, I'm not a guy/modder who cares about "Lore friendly stuff"...

AKABoomBy

oh yeah I get that. But if its possible, a version with just the in game price and armor values that arent crazy high would be nice. otherwise it becomes too game breaking to use normally.

AKABoomBy

oh my goodness, a new, modernized version of Dwarven Devious Cuirass would be an awesome mod if possible, perhaps sometime in the future when and if you are interested. Also its funny how you have it written you arent a professional 3D modeler and then here you are making this. lol so humble

Meeps

Would love to see few color options Seeker Herma Mora style / Chaurus maybe? If possible maybe some addition pieces for legwear and for arms like gloves! This has lot of potential for addition bits even tho it looks amazing already ^w^

PredatorRJ

Hello, thanks! but the first photo is the final design (all the pieces), as for colors, at the moment it's just one, like the last gif posted on the 16th, each piece (of the main body) has layers, to create effects that don't exist in the game, apart from the animations that nobody does in mods like this today, I intend to finish the body parts, and maybe start exporting the tentacles...

Meeps

Maybe later on like with your accessories pack. I hope ya keep expanding this someday ❤️

Meeps

Would love to see this becoming a new on going theme for ya alongside the others ❤️

Bastiaan

Thanks for the update. It sure is something different than usual ;) The "funnel" on the back looks a bit off compared to the rest of the style. Are there variants planned of it being closed, or maybe covered with clear material? Or a variant with it being smaller, and just a connector for the hose at the back. A mask variant with just open eyes would also be nice. Some different sets to play around with. Interested to see what things you come up with for the outfit.

PredatorRJ

Hello, the pieces were already finished some time ago as I had posted, so no modifications to the design, since only after everything was ready, that I made textures and animations, the back part as you can see in the other images is covered, the problem is "Skyrim" is limited in several aspects, regarding shader and transparency, in this case the outer shader has refraction (creates the magnifying glass effect) and the inner one has reflection, but as the game cannot interpret it correctly, it ends up canceling the reflection , if it was unity or Unreal engine it would be very different! XD

Meeps

That just means we only need to remake Skyrim in Unreal Engine XD