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Hello there ! So i've almost finish the principal sculpt and topologie for everypart , tomorrow i make the topo for the torso and i adjust curve and other . I wait too some opignion in other comment . 

For the feet and hand they are basicly finish but i guess adjust some very last detail for be good . About the head it's the most difficult part i search to fix the eyes for later when they are close and other face expression . But actually i've a good and clean topo for many part . 

This 2 next day i try to complete all the model together , or atleast finish the topologie of the torso .

Important change : i've give acces at my stream for tier 1 and 3 too . Feel you free to join it when you want . But i prefer stay quiet . I respond in chat . I don't make special announcement when i stream because it's pretty random , i work during most of the day on it with some random break . 

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Sam Snyder

Where do u stream

Mr.Direct

What software do you use to model?

Zergling

My only suggestion is to make the legs and ass look more like they actually connect to her torso, because right now they look almost like they are dislocated or just not meant to be there.

Hoovesart

I use the autodesk suit , include maya ( it's like a blender with less option ) Mudbox ( this is for sculpt ) and Substance painter ( for creat the texture)

Anonymous

good work man keep going cant wait to see what it looks like when the models are finished