Home Artists Posts Import Register

Downloads

Content

I decided to do this one and other classic characters since most of the ones online have generic bodies. I went all out to create this one and the rest with their exact in-game body measurements and proportions just to have a bit more immersion. DW

Files

Comments

johnqaz

The bones seem to affect the poses. It's especially noticable with her legs which will cross in any pose that brings the legs closer than the A-pose. Also there seems to be an issue with the arms texture not matching up with the torso? Seems like a shader issue because applying another character's skin and then manually changing the transluency and base color maps to the provided texture fixes the issue.. hmm.

dazwraps

Hi there, thanks for the heads up I will check the model. Seams to be an easy fix. DW