Orc Heist Design Part 2 (Patreon)
Published:
2021-02-22 01:57:52
Imported:
2023-01
Content
First, a quick update to the design of the exploration screens:
Parts that are reused are now stored in their own section, as per a suggestion I got a little while ago.
As for other aspects, like the shape of screens, the color of the background, and other similar traits? Those are added by giving each tag a set of traits in CSS! The "a" tag is actually the design of the links you click on!
It gives each section of the game a distinct identity. Not all of the tags have been used just yet, but are there for the future!