Wolf of the Blood Moon - Book 2 - Chapter 89.3 - New Skills Part III (Patreon)
Content
Scarlet
I very smugly activate the beast form skill again, turning me back into my human form with far less pain than it initially took to transform me into that beast form in the first place. And then I remember my clothes.
Right. Should go change.
I quickly go to my closet before deactivating my magi-tech armor and changing clothes. Then I go back to my bedroom and sit down on the bed.
So far the benefits I’ve gotten have been pretty good.
“What about the tail?” Tar asks, sounding more amused than he should be.
We forget the tail. It doesn’t exist.
The tanuki snorts as he lies down on my bed next to me.
Now then. The next thing on the table is to check out the changes to the partial shift skill.
{Partial Shift – Allows the user to transform two extremities into that of a beast for a large and one time price of mana each use.}
Not bad. Not bad at all.
It looks like I can now transform both of my arms into that of a beast, and it’ll likely cost less mana to do so. A very nice upgrade.
I smile at that while flopping back on my bed.
With the exception of the putrid black guck, the major pain that I went through, and the wardrobe malfunction, this has been a very nice evening. And the day was quite good as well, considering the large amount of credits that should be transferred to me by the morning.
And then there’s the points. Actually, I should start putting more research into what I can get with those points now that I think about it.
But that can be left for tomorrow.
For now, I should just focus on my status. Because I haven’t actually looked at it beyond checking the skill descriptions yet.
And it should be a bit different now.
Wow. My mana really did shoot up just from ascending.
That increase in the multiplier is already working its magic. Now it looks like my mana is about 0.85 times my mental and magical stats.
I smile at the thought.
And it shouldn’t just be my mana affected by it. Everything should be.
It’s so nice to be Class II.
Now then. Onto using up my Skill Points.
Before I level up my skills though, I should check if there are any new legendary skills that I might want that unlocked from reaching Class II.
“There probably is knowing you…” Tar grumbles, sounding like he’s moping or something.
I snort at that before opening my Skills Store. And low and behold, there really is a new achievement-locked legendary skill there.
Wow. That’s… wow.
“Get that legendary skill,” Tar immediately says, and I can’t help but numbly nod my head as I buy the skill. “Null magic is one of the most powerful magics in existence, and you just got a powerful etched null magic skill. I guess it was bound to happen with your mother being White, but I wasn’t expecting it this soon…”
Yeah…
This is a very nice skill.
“You have too many legendary skills…” Tar mutters, sounding like his worldview is being shattered. Or universeview? Guess that term fits better. “Just how… how does a Guardian not even half a year past contracting manage to get five legendary skills?”
I resist the temptation to stand up straight and stick my chest out in pride. Because I am not a child.
And I’m lying down, so that’d be hard.
Anyways, putting my pride aside for the moment, I activate the null magic field before simply understanding how to use it. So I make the field appear a couple meters in front of me where I soon find a pure white tint fill the air for a diameter of about five or so meters.
Not a bad size. Should be enough to cover a room.
The main problem was that setting up the field itself cost an entire five percent of my mana. Which was a lot.
But it doesn’t look like it has a cooldown or even a limit on how many fields I can have up at once.
I wait for a little bit before realizing that the field doesn’t seem to vanish on its own either. Then I walk out of my room and to the other side of my suite, only to walk back again to find that the field is no longer there.
Interesting. So I can make as many fields as I want, and they will not expire unless I get too far away from them? I also don’t have to upkeep them. It’s just a straight up five percent cost of my mana to use the skill.
Not bad. Not bad at all.
In fact, this is great! Especially for those berserk skills and finishing move skills people have which cost a huge amount of mana. With this I could end up making them not have the mana needed to use the skill at all!
It still kind of sucks thought that I don’t have a finishing move skill of my own still… unless I count the beast form? Maybe?
It definitely makes me a lot stronger, that’s for sure.
I sit back down on my bed before pursing my lips.
What to do with the remaining Skill Points... buying Blood Sword wouldn't really help much when I already have my metallicized blood claws, and Null Magic Field is an achievement-locked skill, so I can’t level it up with Skill Points. I also don’t have enough SP to get Blood Thirst to level ten still. Because legendary skills are a massive pain to level up.
Hmm. I guess that’ll work.
I raise Blood Manifestation to level ten before checking the changes to the skill’s description to find that I can now summon up to twenty-five blades at once. It also looks like my control over them has improved, which I’m surprised the description is mentioning.
Must’ve been some improvement for it to point it out.
Now then.
I turn my attention to the tanuki lying on the bed next to me before I ask out loud, “You mentioned that you could tell me the Demon King’s Titles after I reached Class II?”
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Name: Scarlet Asger
Human/Blood Lycan Hybrid
Magic: Blood
Age: 19
Level: 101
SP: 108
Stats:
Physical: 245
Mental: 243
Magical: 243
Physical/Level: 2
Mental/Level: 1
Magical/Level: 2
Free Points: 3
Mana: 50191.65/50191.65
Free Points/Level: 3
Active Skills:
Pain Diffusion
Skill Level: 4
Description
Beast Form
Skill Level Static
Description
Metallicized Blood Claws
Skill Level: 12
Description
Blood Pull
Skill Level: 11
Description
Life Drain
Skill Level: 12
Description
Partial Shift
Skill Level: Static
Description
Blood Diffusion
Skill Level: 10
Description
Blood Shadow
Skill Level: 6
Description
Blood Retribution
Skill Level: 7
Description
Blood Armor
Skill Level: 6
Description
Blood Manifestation
Skill Level: 7
Description
Blood Sacrifice
Skill Level: 10
Description
Blood Boil
Skill Level: 10
Description
Blood Bank
Skill Level: 5
Description
Clean
Skill Level: Static
Description
Repair
Skill Level: Static
Description
Recharge
Skill Level: Static
Description
Passive Skills:
Blood Regeneration
Skill Level: 9
Description
Blood Thirst
Skill Level: 7
Description
Predator V
Skill Level: Static
Description
Skill Name:
Achievement requirements:
Description:
Classifications:
SP price:
Null Magic Field
Unlocked by persevering through over a hundred different unique magic attacks within a three month time period, by having pushed through your mana capacity numerous times over within a week’s time, by killing a demon over a hundred levels above you, by reaching Class II within half a year of being initialized into the System, and by being the child of the White Knight of Humanity, White.
This skill allows the user to set up a temporary null magic field that will require any magical skill requiring mana to use twice as much mana as the skill originally intended to be successfully used.
The user is only partially affected by their own null magic fields, requiring them to spend 1.3 times as much mana for any magical skills
Active Achievement-Locked
Legendary
60
Blood Sword
Unlocked by killing over one thousand beings within half a year, by having the knowledge of how to wield a sword, by killing a demon over fifty levels above you, by reaching Class II, and by being a Blood Lycan.
The user may create a blade made out of metallicized blood that they can use in combat.
Active
Epic
30
Blood Poisoning
Unlocked through killing a demon at least fifty levels above you, through killing a being at least one Class above you, through killing various demons whose levels far surpass your own with indirect means, and by having blood magic.
The user may corrupt a very small portion of their blood before separating it from their body and using it to infect other living beings.
Active
Epic
30
Blood Frenzy
Unlocked through killing a demon at least fifty levels above you, through killing a being at least one Class above you, through killing a demon captain of the Sin of Wrath, by killing a demon at a higher level than you while almost burning all of your blood in the process, by having absorbed your first catalyst, and by having blood magic.
Allows the user to drive their opponents into a frenzy, making them go berserk with anger on a level determined by the difference in power between the user and the target.
Warning: While this skill makes the target incredibly reckless and lose their situational awareness, it also makes the target stronger.
Active
Epic
30
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