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finished the basic loop of NPCs talking with each other, engaging in "Shrink Poker" and then either shrinking or growing, then going back to thinking on what to do next.

there are still a couple of problems with the NPCs interacting among each other, sometimes they just completely stop. but I just wanted to show this off since I finished it last night. I might have to create spots (like a table?) where they can play each other and maybe that will solve some problems. if anyone has any suggestions, please let me know.

also, if anyone wants any specific hairstyles or clothes, please let me know so I can create them and add them to the game as long as they're reasonable.

any other feedback and ideas are also greatly appreciated!

video: https://mega.nz/file/FDIDCR4A#IyOpDrwkWrNSX99HF4af_shh2SFPalT_cYwxr11RTto

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inksGirls

something stupid happened with Patreon and I had to repost this.

doppel

You could create 2 rooms, one that has still characters in front of a table and the other with some moving characters, that would make it look more like a casino, so you could reduce the error rate of the characters. If it's not too much trouble, you could make a character that looks like Yumi and her shirt is baggy. https://danbooru.donmai.us/posts/6598764?q=yumi_%28senran_kagura%29+ or some girl from your comic "tall shrink" https://www.deviantart.com/inksgirls/art/Tall-Shrink-56-881957745

pseudoclever

Ooo is the implication that you could start playing against characters of more extreme sizes? It would be neat to start a game against a giantess, or tiny lady...

inksGirls

I'll look into making something where character can engage in games, like a table maybe. I worked on a hairstyle similar to Yumi's and an oversized shirt.

inksGirls

yea, kinda. though at the moment there won't be growth, planning on adding that excess height to a wallet, though I might make a growth mode so people can mess around with it, but I'm not responsible for how absurd it can get with all the oversized collisions. the plan is to have other NPCs being able to play against each other so it ain't too bland.