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download the scary .exe from attachment or here: https://mega.nz/file/QTogka7S#5A4T3SOHJ2uQF0m9WFvO4oYriXgF29dBqZZzWrV-yFU 

+ enemies are monster girls now, will make for more interesting Game Over screens

+ can use Arrow Keys/WASD instead of clicking (use arrows as guide)

+ background is probably the only finished asset aside from most of the UI

still a lot of barebones stuff, but I wanted to partially polish the game and release a better demo before I started work on things that could break the game more like armor implementation and reworking the curse/status effect system.

it's better balanced than the first test, since I made the values a bit more realistic rather than for debugging purposes.

there's probably a couple of other things I added that I don't remember, would probably be a good idea keeping a log with changes but that's tedious.

any feedback and criticism is greatly appreciated, just remember that balancing/mechanics are very bad at the moment because I'm not focused on that at all. also let me know if you break something, I encourage people to try and break the game.

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Dovah

yay

Anonymous

Exciting!!