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I've dabbled in Unity a bit. Mostly creating 3D environments to draw over to create backgrounds for my animations. In fact, I was originally still planning to just convert the 3D environments in photoshop to a more watercolor look like past attempts, but thats no longer the case. That said, I'll still do things in Unity and 3D like always!

This particular screenshot is from my attempt to create a maze like structure for Chronic Hazel (previously A.E. Chronics). I was really impressed with how good Unity's material system works.

I also am able to walk around the environments and whatnot. Maybe I should make videos in the future where I actually walk you around various environments in my series!

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The Savant

Behind the scenes videos showing the Maestro at work? Huzzah!