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Hey, everyone! So I'm in the process of moving and getting things set up in my new spot. I'm working on some more Freeland content after some discussions with folks in the discord and we'll be visiting the capital city of Haven this week! I'll have the city setting up this coming weekend and a 3-part adventure series to go along with it. If you enjoyed the "Rise of the Black Skull" trilogy out of Hopewell Harbor, get ready for some more romping fun along the Breakwater Coast!

~ TJ Phoenix


This Adventure Pack includes:

  • 21-Page Adventure PDF
  • 1 New Legendary Stat Block: Storm Maiden
  • 1 New Monster: Time Golem
  • 1 New Magic Item: Tempest Orb
  • 1 Full-Color VTT Maps
  • 9 VTT Tokens

Background

Storm's Tear was not always a fractured curiosity of lightning and crystal floating amidst the clouds. Master Conjurer Orlin Vess constructed the crystalline tower as a bastion of magical innovation on the peaks of the eastern range of the Motionless Mountains. Wizards, sorcerers, and arcanists across the realm were drawn to its halls and formed the Stormbinders' Conclave, each contributing to the spire's burgeoning knowledge and power. 

The youngest of these arcanists was a tempestuous prodigy named Phaedra Skybinder, later known to many as the Storm Maiden. Fascinated by storms in a distant coastal town since childhood, Phaedra was eager to harness their raw energy. She became a fixture in the tower's highest levels, her eyes forever studying the heavens.

A fatal blend of ambition and curiosity led Phaedra to an experiment that would transform her life and the spire itself. She aimed to tether a storm's heart to a magical relic, the tempest orb, intending to capture its power and study its intricacies. However, storms are creatures of whim and fury. When Phaedra called down the lightning to imbue the orb, she underestimated its strength.

In a blinding explosion, the heart of the storm merged with the tempest orb, its power too great for the young arcanist to control. The unleashed storm energy, magnified by the orb, caused a massive arcane shockwave that shattered the spire into floating fragments, levitating into the clouds due to the storm's residual magic.

Phaedra herself was changed. Touched by the storm's heart, she became a living conduit for its energy, her form shifting into a being of raw elemental power. Grieving the loss of her peers and overcome by guilt, her mind fractured. The Storm Maiden became trapped in a constant state of flux and now attempts to use the raw magic coursing through her to pull the spire and the spirits trapped within back together.

Over time, the Storm Maiden's control over her powers and sanity has waned, resulting in increasingly violent and erratic storms spreading from the spire. These storms began affecting the world below, causing mysterious weather patterns and magical disturbances in the nearby town of Hailstone and its surroundings.

Dr. Percival Lumentwist, a respected scholar and Hailstone's self-proclaimed weather enthusiast, started noticing these abnormalities. When a particularly violent storm caused local well water to develop unpredictable magical properties, he realized the connection with Storm's Tear. Aiding the increasingly distressed townsfolk, Lumentwist seeks assistance from seasoned adventurers to solve the predicament.


Explorer+ Patrons click HERE to get the Adventure PDF 


Adventurer+ patrons click HERE to get the VTT Token Pack 


Dungeon Master+ Patrons click HERE to download the Digital Map(s) 

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