Home Artists Posts Import Register

Content

Crown of Serpents

Wondrous Item, very rare (requires attunement)

This crown is formed by two intertwined gold and onyx-scaled snakes gripping a large emerald between their fangs. While wearing this crown you take on snake-like characteristics. Your pupils become vertical slits, your skin takes on a scaly toughness, and your tongue becomes forked. You gain the following benefits while wearing it: You gain a +2 bonus to AC, resistance to poison damage, advantage on Wisdom (Perception) checks that rely on smell, and the ability to speak to and understand snakes.

The crown has 4 charges, and it regains 1d4 expended charges daily at dawn. You can use an action to expend a charge to cast one of the following spells from it: conjure animals (snakes only), find familiar (snakes only), fear (targeting only Beasts that have an Intelligence of 3 or lower, save DC 15), or animal friendship (snakes only, save DC 15).

-

Long ago, in the forgotten kingdom of Khemmedet, the Viper Prince protected his lands through the power of the Crown of Serpents. With an army bolstered by giant snakes and their kin, his rule was prosperous and peaceful. Unfortunately, he was barren and left no heir to succeed him when it was his time to pass on the crown. Instead, he built a secret tomb to protect the crown from those who would use its power for evil. There he waits to this very day, turned into an undead creature through his unbending will to protect the crown.

Adventurer+ Tiers can get the Magic Item Card HERE 

Files

Comments

No comments found for this post.