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Intergalactic Worms: Attack of the Mind Crawlers Part II 

Intergalactic Worms is a Fifth Edition adventure intended for three to six characters of 8th to 10th level. It is optimized for a party of four characters with an average party level (APL) of 9. Characters who complete this adventure will earn enough experience to reach one-third of the way to the 10th level. A mysterious island has trapped our brave adventurers, and they are searching for a way to escape. They stumble across a secret gnome facility that mind-controlling aliens were attacking and have now tracked them to their ship. This adventure is set in the Broadsword Monthly Issue 15 Island setting but can be adapted to fit any campaign with a jungle island and a small island off the coast. 

Background

A mysterious island is traveling between the planes of existence and collecting creatures and people who find themselves trapped and unable to escape. One such group of gnomes is called the G.H.A.R.M.A. Initiative — Gnomes for Home And Restoration of Magical Apparatus — has built multiple facilities around the northern part of the island to study its ability to phase between the planes in hopes of controlling it. 

The Initiative recently determined that one of the small islands off the northern coast is not, in fact, an island at all — it’s a derelict spacecraft that has been crashed there for decades. After bringing some samples back to their jungle facility for study, the gnomes made a shocking discovery; the ship belonged to a race of mind-controlling beings that burrow into their victim’s minds and take control of their bodies — and they are still alive.

The mind crawlers have taken over the gnomes and stole their planar travel prototype — possibly the only way off the island.  They have returned to their ship with plans to awaken their queen and the rest of their hibernating kin to continue their plans to dominate the planes of existence and wipe out all other species.


Dungeon Master Tier+ click HERE to get the VTT Maps 


Roll20 - https://marketplace.roll20.net/browse/gameaddon/10324/attack-of-the-mind-crawlers



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Comments

DM Dave

Well. Now. Don’t you tell me to SMILE You stick around and I’ll make it worth your WHILE

Anonymous

I'm really liking the dark tone of this series and the scifi skew. I'm not a fan of the darkness of the pdf, though. The map is REALLY hard to read - The walls blend in to the background. in particular I can barely discern the boundaries of room 9. Also, my old eyes are not a fan of the white text on black. I'm hoping you'll consider reversing it in the future, for the sake of my eyes and my printer ink!

thedmtoolchest

I do appreciate the critique and I've been in the works to design a new layout that will be a bit easier on the eyes (and the ink!). I appreciate the patience! It should start getting phased into the rotation by the end of the month with the monthly theme mini-setting and adventure arc.