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ROLL20 MODULE UPDATE

The Roll20 Module is live and can be picked up here:

https://marketplace.roll20.net/browse/gameaddon/9178/lair-of-the-ice-wraith


Lair of the Ice Wraith is a Fifth Edition adventure intended for three to six characters of 5th to 7th level and is optimized for a party of four characters with an average party level (APL) of 6. Characters who complete this adventure should earn enough experience to reach a quarter of the way to level 7. A mist-shrouded island off the coast of Northreach has been cursed for over a hundred years. Now, an undead threat is emerging and threatens all of the northern clans. This adventure is set in the Freelands campaign setting but can be adapted to fit any campaign that has an ice-covered island. This adventure is best suited for parties that can handle life-draining undead and the adventurers should be prepared for tough battles.


Background

Maelifell Isle sits just off the coast of the town of Beruvik, in the frozen north of Northreach. It is a barren place and avoided by all because of the long history of the curse that haunts it. Shipwrecks line the frozen cliffs and the few who have survived tell tales of the dead guarding something hidden in the mists that shroud the isle.

A small army of undead soldiers have been slowly accumulating on the island, slaves to an ancient relic that was accidentally uncovered over a hundred years ago. An ice wraith is pushing the undead soldiers to leave the island in order to grow his power and build a larger army. They are attempting to lure longships to Maelifell’s shores in order to reach the mainland.

About Maelifell Isle

Haghor Doomwhisper was a necromancer who built a secret underground lair on Maelifell Isle over three hundred years ago. Using the power of his staff to raise undead minions, he terrorized the coast of Northreach for decades until a group of adventurers were able to defeat him and bury his lair forever.

One hundred years ago, a detachment from the Holy Ignis Empire built an outpost on the island to conduct raids against the northern clans. While building their tower, the soldiers stumbled upon the ancient crypt that was buried on this long-forgotten chunk of rock. They discovered Doomwhisper’s soul orb, still infused with some of his malevolent soul. The relic turned the Ignisian Commander into an ice wraith and his men into wights who now stand in thrall to its power. Soon after, the island became shrouded in an eternal mist and those who dared step foot on her shores were killed, only to rise again as undead in service to the wraith.

NEW MAGIC ITEM

Fairweather Edge of the East - A shortsword that decides when it will or will not help you but will make you look good at all times.


NEW MONSTER

The Ice Wraith - A unique wraith forged in the frozen north with a powerful icy breath attack.


NEW TOKENS

Ghoul, Frostskull, Ghast, Wight, Zombie, Ice Wraith, Will-o'-Wisp



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