Home Artists Posts Import Register

Content

Dimensions

Playable area - [26 x 15] squares

Pixel size - 3640 x 2100

Map Design & Thoughts

Here's the first (1 of 2) RPG map for the month of May - "The Back Alley". This is yet another extension of the imaginary cyberpunk/futuristic city that I have been building up since the inception of Frag maps.

When I was conceptualizing this battle map, I wanted a dead end alleyway that led to some sort of gang holdout. I also wanted it to be connected to the back of the Viper Bar - a club that was featured in the Old Rooftop map.

I designed this battle map to have a tight and dynamic feel to it. To achieve that, I went with a tilted layout where the action would flow from one corner to the other (perfectly perpendicular layouts are boring to look at IMHO). The map begins with two lanes that merge near the center. Should the club entrance be heavily guarded with goons, the dual lanes allow for strategic variety and hard cover as the players attempt to close in for combat.

For one of the variants, I added a large delivery truck parked at the warehouse's loading dock. This serves two purposes:

  • Bottleneck one of the lanes to force the players to use the other one, if they want to move quickly. That said, some players may decide to set up a sniper position on top of the truck, you just never know. I'm trying to provide creative possibilities here 😂
  • To create an alternate point of focus that isn't the club. Perhaps the players emerge from the club to notice a large delivery truck getting loaded with illicit cargo. Again, extending replay value.

I'd like to thank one of the Gold tier supporters "AMonkeyWithAFez" from the Discord group for helping with the loading dock layout design early on. My initial design wasn't quite accurate to the real world. Let's just say, he knows his loading docks.

Those of you who are new supporters, check out the following maps that are thematically modular - i.e. these battle maps can be connected narratively, from one location to the next and all based around the same city:

Enjoy the map everyone and thanks for your support. Without each of you helping out, I wouldn't be here creating maps every month.

Variants

Downloads

Back Alley - Bronze Supporters 

Back Alley + Night - Silver Supporters 

The Delivery (day/night) + all above - Gold + Supporters 

Files

Comments

Anonymous

Can't wait to use this

Neon_Ennui

This is really great! I am loving it

Anonymous

I love the shadows and how they fall across the alley.

Anonymous

I found this map online and used it in a campaign. I have just today joined your Patreon because I love your work and they work so well in my game. I’m playing Ultramodern 5. My players found the corpse of their contact whom they were supposed to deliver a hacker-chip to, and worse, beset upon by combat drones commandeered by an AI Cyberterrorist. They fought their way free, and got in a van for a cool car-chase scene before finding a safehouse and regrouping to lick their wounds.

fragmaps

Thank you for your generous support Lord Darkfall! It really helps motivate me to keep pushing the bar higher. I'm glad you found this Back Alley map useful - it's one of my favourites. PS: I've sent you a Patreon PM.