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Hey bughunters! I've finished the new bughunt version today, version 1.0.0b   Some of you may have already tried the previous "pie" version v1.0.0a 

 I basically took the feedback on that version and hopefully fixed the biggest grievances. In an earlier update I said I needed at most two weeks, but that quickly turned into "at least". 

Getting the branches not to bug out on each other and some initial doubt on which changes I would make exactly made it take longer... and I still have a couple of scenes I'd like to include eventually.

If you have any sort of feedback for me after playing this version, be it bugs or otherwise, it's very much appreciated. You can leave a comment or send me a dm. Whatever you prefer.

I'll include a short summary of what I've changed compared to the previous "pie" version at the very end of this post.

One small warning. There's a good chance that because of the changes I made, saves made in version 1.0.0a  after entering the spirit portal will bug out in this version sooner or later. I already warned of that when releasing the pie version, but just a reminder. 

The changes aren't incredibly big, but I hope you'll consider them an improvement.


FET v.1.0.0b     -  PC version -      alt link 

FET v.1.0.0b     -  Mac version  -   alt link 

FET v.1.0.0b     -  Android version - alt link 


I strongly advice using the links above, but If you're using older hardware the builds above might cause problems. I made a special version for pc and mac which should work better for you and which you can try instead (pc, mac) Saves made in the newer version can't be loaded in the special version so keep that in mind.


-spoilers-

Okay, so what did I change/add?   I kept my changes mostly to a minimum and instead filled in some gaps.  In this build you won't be directly transported to Mai/Azula or Toph when Shady sends you to the past. Just like with Katara you'll have to walk around in the city/village first. Their parts are still very small though. 

The elder council has a new scene when you visit Katara in the past.

When picking the love route, the story will continue after the Wedding of you and Jinora/Korra.  You'll go to Ember Island and there will be a scene with Izumi and there will also be a joined scene with the four/five main girls on the beach. That last part was something most people felt was missing from the love route.

Afterwards you'll be able to visit Katara/Toph/Azula/Mai again in the past for a moment and tell them about the fairly big change I made. It's a story decision which is only text based. HOWEVER that won't happen if you manage to unsplit the white serpent.

I left the development menus available (just like in the pie version) to make it easier to bughunt for myself and you. 

The slave end is pretty much the same with the exception that you can also go back in the past afterwards for a very short time (provided the white serpent is still split).

There are only three new sex scenes. One with the elder council, a beach scene with the main girls and one with Izumi.  I would've liked to include more... but that'll have to wait for a future build.

Cheers!

Marty


Comments

CometRed06S

Question for you. There was a map supplied at some point to the underground tunnels in book 3. Was that in an Art asset or in a game update. I’m looking cause was curious bout something but can’t remember where it was. Any help is appreciated, thanks. That’s right thanks.

IdarksoulsI

You get that map only in love route and not right from the start but more to the end of the story. <img src="https://i.imgur.com/eiKQlIS.jpg" title="source: imgur.com">

navi

I really like the idea that you can go back in time and relive all previous scenes, and I think you should do that for the slave routes too. However I feel like some scenes are missing. I would love to have some more scenes with "secondary" characters. Especially Suki, Jin and something with Yue. It could also be an idea to add a "album" of sorts in the menu so you can replay scenes you have already been through.