let's break stuff! (on purpose) (Patreon)
Content
Tuturuu!!
Hey folks, let's do an art update!
I've mostly been working on scenes which can be slid in sideways without making too much of an impact on the main storyline. It's the kind of stuff which you can miss by accident or by choice. As much as I like going a bit more niche with scenes, these take up quite some time to create so it's not something we can do a lot of normally. Since I already finished a bunch of scenes early during Rob's troubles I have a bit more time to "mess about" with extras this time though.
One of them is a twink scene! No worries, we'll make it very clear what you'll possibly be getting yourself into when we add that particular scene to the game. You might wonder why we'd possibly want to add something like that now in book 4. Mostly because I wanted to add something really unique which we hadn't done before... and I felt like trolling at the time.
When I originally I suggested the idea to Rob he had some doubts about including it. So I told him: "okay if you think it's gonna alienate people we won't". However! When I mentioned this in an art asset update we got quite a few people (some more passionate than others) who tried to persuade us to come back on that decision.
That kinda surprised me. My original idea to include it was more of a trollish joke. Of course with some warnings, but still... Anyway, Rob has seen the light and told me he was okay with adding it if I still wanted to. So yeah! Working on that and a few other "missables".
I've also been wasting a lot of time on a scene which had me constantly doubting whether I should finish it or not. I simply didn't like how it looked. It's right on the edge of "I'm gonna thrash this and work on something else" and "I can still salvage this!". Sometimes it dipped to the right only to veer back to the left a moment later. That went on for pretty much ever and now that it's mostly finished I still don't like it and decided to not use it ... until perhaps I'll look at it again in an hour...
Like I said it was a constant yay/nay in my head while working on it and pretty much drained me during the days while I was working on it.
I friggin HATE having to bail on scenes which I've already put a lot of time and work in. I simply don't have the time to have too many duds so it's important to know during the sketch stage whether a scene has potential or not. But when a scene doesn't work.. it doesn't work and needs to be taken out behind the shed. Or in our case probably added to an art asset update.
I had already started working on a completely different scene with a different character (but still partly inspired by the dud) to get a fresh perspective and the new scene is one where I don't have this constant second guessing myself. In fact I like it quite a lot! This new scene wouldn't exist without the yay/nay-scene so at least it had some sort of positive result in a roundabout way.
- snip! -
As I was writing this update I decided to clean up some folders(deleting obsolete files) first and found an alternative idea to an already finished scene(which you guys haven't seen yet).
It's barely a week old but I still managed to forget about this particular idea... and with a few changes. I can add my "crappy yay/nay scene" as an extra option to the already existing scene, but make it better looking! Fucking Awesome! I've been doing some quick testing and this'll work out pretty nice! In fact it solves another problem which I thought would be impossible to avoid! I can already feel myself getting in a better mood because of it and wanting to jump right back in! But first I'm going to finish this update.
I've also taken apart my keyboard(and put it back together) to disable a key. Yep, I said disable not repair. The keyboard in question is old as balls and has a power button which I accidentally pushed recently while I hadn't saved my work in a while.
Fun part is I hadn't actually let go of the key yet when I realized my mistake, which means the pc hadn't registered it. I wasn't really sure whether I would get an "are you certain" message or not if I'd let go of it and thus pondered what the best course of action was.
And as I sat there trying to think what to do I figured I could disconnect the cable to the pc, let go of the button and safely plug it back in again afterwards and that worked as expected.
After that little adventure I decided my keyboard doesn't need a "power" button and thus I got a screwdriver and proceeded to open it up. It turns out there's all these "suction cups" within flying all over the place when I lifted the cover. I had already wondered why there were this many screws in the back of the keyboard...
Anyway, the power button is gone now so that particular problem won't happen again.
Btw. I do have spare keyboards lying around, but the one I use has a slightly different and unique layout which I'm used to and prefer.
Not much else interesting which I can mention has happened these couple of weeks. I'm just trying to make the new scenes interesting and fix them up as quickly as I can, hoping there's a chance Rob can work some of them in if things go smoothly on his side. There's still a bunch of touch-up needed and the devil is always in the details.