3rd Update (Not an art update) (Patreon)
Content
I have some good news! The coder is better again and has sent me a test build today. I've been playing it as much as I can, trying to find as many problems as possible but mostly focusing on bugs which can prevent the player from progressing in the story since those are the most annoying.
Unfortunately it has more than it's usually amount of game breaking bugs at this stage. We'll need to track down and solve the ones we already know of first before we can have the bughunters sink their teeth in this build.
We're going to fix the most important problems as quickly as we can and try to send out the bughunt version to the highest tiers on Saturday(possibly very late). If all goes well and the bughunters won't find any other seriously broken stuff we can use the following days to add some polish and remove as many glitches as we can. We'll send it to the early access crowd afterwards.
Sorry for the delay everyone. We dislike those as much as anyone else out there, but things are finally moving forward again!
__________older update below_______
Hey guys, the coder got back to me and it's pretty much what I expected. Instead of doing the smart thing the first time around, which is staying in bed until he was really better(and not just less sick) he played craps with his health and the house won.
I did tell him to eat some chicken soup and go to bed early until he really got it out of his system when he wrote me, but sometimes he's just too stubborn for his own good. I can understand that mindset, but it's just not the smart thing to do in this case.
He's actually already giving me estimations about when he thinks he'll be able to get things done... while also admitting he's still alternating between feeling bad and good. I might have laughed a bit when reading that but less with joy and more with a feeling of resignation. This is how I replied:
"NO. you get better(for real) and THAN you can start giving me estimations again."
Of course while repeating my earlier advice. Unfortunately I can't hold art "hostage" since he already has what he needs, but I hope I was stern enough for a chance to let sanity sink in.
So that's how things are right know. No surprise weekend release which I was still secretly fantasizing about. But if the coder takes the rest he needs, things should go back to normal soon.
That's it for now. If things change I'll let you know!
_______________original update below_______________
Hey guys, artist here with a none art update.
This month was supposed to be our glorious return to keeping the new build releases within the month and we tried really hard to make it happen without cutting out parts. Well, we didn't cut out parts and that wouldn't have been a problem if the coder hadn't picked up something which is stronger than his hand sanitizer. I never use hand sanitizer and so far I've turned out to be a lot less prone to viruses than him ...hmmmm....
Anyway, I haven't heard from him since his last update(and I've been checking my email like a madman the last few days), which means he's either burying himself in work and trying to at least get the bughunt version ready today.... or he didn't take being sick serious enough and had a relapse. I'm starting to suspect it's the latter because he'd typically have let me know what's going on by now if he could.
I haven't been feeling entirely healthy either lately, but it's nothing compared to what the coder picked up. I could talk more about this, but I'm actually writing this update for one important reason. So let's get to that.
I wanted to write this update to let you know we'll pm the early access build(and the bughunt version) to the November patrons once those are ready. This way, even if you aren't a patron anymore in December or change your tier next month, you will still get what you were supposed to get in November. Of course we'll also do the normal posts with links, but anyone who takes a month off (December is an expensive month after all) won't be left hanging.
While I'm at it, let's also do a little December talk. Seeing as how we're having a hard time staying on schedule (sickness or not) there's no way we can get a full blown build together in December for obvious reasons. We do want to release something and like always we'll make it the best we can, but more than likely it will be smaller than you're used of us.
I've finished enough material to possibly fill another normal build, but I'm not going to entice the coder by sending everything his way in one go. He'll just end up wanting to use it all regardless of the time left. If he has an opportunity to add more I will send more his way naturally.
Speaking of the new stuff I've been working on, I'm actually really(like reaaaally) happy with how some of it turned out and almost sad I can't just bury the coder with all of it at once and see his reaction to it.
Well, there you have it. I still have a slight hope the coder will pop up today and tell us he's finished work on the build, but whether he does or not you don't have to be concerned about getting the build once it's ready regardless of your tier status in December.
Despite this less than positive update I'd still like to wish you all a great weekend and the second I have some new information I'll update this post!