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Let's keep moving! 🐈

I won't set aside updates sent directly to your clients in favor of having you download a completely new client often, but when I'll do it means it's worth it!

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Changelog:

  • auto-updating client now allows to patch-in encrypted data (pictures, sounds...)
  • 3D plugin updated for better compatibility with future updates and better performance 
  • fixed Neneko dress possibly influencing other portraits being shown
  • Lady Anzu's head maid, Kanako, has now her first portraits
  • turned on a less than perfect AA effect to reduce the load on weaker machines
  • fixed rapidly cycling between "S" and "D" triggering the use of depleted items
  • fixed enemies getting stuck while moving randomly and not responding to Neko slashing at them after that happens
  • fixed the lift in West End City asking for the lever you can use in the Lake Goddess' Shrine
  • Sproutos have appeared! Cute flower zombies raid the wilderness of the Surface at night!
  • Unplucked Mana Poppies will now spawn Sproutos, at night
  • various optimizations around the game

v0.2.01

  • Added additional items you can get by fishing and digging, including a unique "Lake Goddess Ring"
  • Added Offering Boxes in East and West End City (to sell your items)
  • More work put on the Self Defence Committee (the "guild") map
  • Increased walk speed of the exploding Sproutos
  • Fixed teleport location when leaving End City Warehouse

v0.2.02

  • Fixed missing sound effects when obtaining the starting Rod and Hoe
  • Fishing HUD position fixed
  • Starting window resolution now correctly set to 1280x720
  • The farmer in East End City not checking the optional quest objective to get the Hoe from him

v0.2.03

  • Fixed Strength Pill crashing the game
  • A first refinement to the input check/combo system for Neneko
  • Kaere scene now stops correctly when inside Anemone's house

v0.2.04

  • Reduced stuttering around big maps (at the price of slightly longer loading times and some lights breaking, but we'll work on that)
  • Kaere scene now stops correctly when outside Anemone's house 
  • Fixed the boat's granny
  • Lake boat price lowered to 10G
  • Fixed the engine picking the wrong attack direction with rotated camera
  • Kaere now moves around maps after asking you to meet outside Anemone's
  • Added fog effect in Spring Goddess' Shrine
  • Various fixes around Spring Goddess' Shrine

v0.2.05-06

  • Fixed missing "$Load.png" resource crash
  • Fixed some glitches happening during map loading 

v0.2.07

  • Fixed possible low FPS in every indoor map
  • Correct lighting is now reliably set on map load
  • Cache is cleaned on map load
  • Little fixes around Shina's house have been made

v0.2.08-09

  • Fixed fog in Cucco's Nest
  • Render distance now gets adjusted when using the Map
  • Fixed Kaere being in End City before her quest's time
  • Fixed other portraits crashing the game if coming after lingerie/naked Neneko
  • Fixed moving boxes in Lift / rocks in Prison
  • Trimmed Neneko's hitboxes to avoid her going up z levels if leaping near walls
  • Other minor fixes

v0.2.10

  • Neneko walk speed changes interrupting every scene
  • Other minor fixes

v0.2.11

  • Shina portraits are now the finalized ones
  • Added a new step to Kaere's questline
  • Added sprites for every kind of fish!
  • Locked camera pitch changes for maps that don't require any sort of "vertical" navigation (as the indoor, city, ones)
  • Stopped gamepads from interfering with the camera, will be restored once fully functional
  • Restored Neneko's hitbox, trimmed the check for the jump landing location (to avoid going up z level when leaping close to corners)
  • Consumable items descriptions updated to include HP/status changes
  • The warehouse door now shows
  • Other minor fixes and changes

v0.2.12

  • Missing "Leap" sound effect causing crashes
  • Fixed some Fish item description
  • Other minor fixes

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