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Here's our adorable cat dancing around one of the starting areas, showing her moves!

You can already tell that fighting carelessly close to edges with her may be a bad idea.

This video shows:

  • Neneko normally jumps 2 tiles away
  • Running while jumping increases it to 3
  • There's a short stun after falling from high places
  • Colored lights~
  • (Not scripted) The engine detects which objects is in range of Neneko's attacks and reacts accordingly (in this case, killing the crystal, but it can have any use I decide)
  • (Not scripted) The engine detects whether our cute catgirl is jumping / falling / attacking (or getting damaged, which isn't shown here) and changes her sprite accordingly
  • There's currenly a short combo sequence if spamming her attack

Scratch -> jump 1 ahead +  Scratch  -> ...

This needs a Stamina system badly~

Files

Clumsy Neko Training

Nya! Neneko is getting ready to explore the abyss of Down the Neko Hole! Any support at this point would help greatly! https://www.patreon.com/nekohole

Comments

Anonymous

Will this have pregnancy system? Can we let the neko be knock up during the gameplay?