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It's always fun to see, in fantasy, little kids, passionately playing soldiers, fighting each other with wooden swords, wearing whatever they could find, to represent their armor. Really can be a whole diorama on it's own!

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Derek Read

Which tool are you using to create the animated GIFs? A while ago I tried a few different things but was hoping to find something I could automate at command line so I could generate one for a few hundred STLs at a time. The most promising was OpenSCAD but automating that process was buggy.

Derek Read

Also, I like the grey for these animations (just in case you want that feedback).

YourNeighborKnight

I never tried to automate the process, but it makes sense to be buggy. I once rendered a scene with 165 models in it. Even though I have a pretty decent rig, it was pretty hard to move models around in the scene, though the actual render didn't take that long. Oh yeah, got a bit carried away haha I've been using blender to render 360 gifs when I started. Now I'm rendering straight in zbrush. I don't really like fiddling with render options, so I'm just going with something that gives best result without much effort. I'll probably start doing my still renders in there as well. Sorry for such a long answer lol

Jack Noron

Looking nice. I am usually doing just basic renders of my models only in Zbrush, and I'm also not really into detailed render/shadow settings. I guess I should probably invest some research time to this, as good renders are what can appeal to more people.

YourNeighborKnight

Yeah it's not my favourite part of sculpting, but it makes a world of difference. Maybe some day I'll fix mine haha