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What is Everyone's Girlfriend Evelyn?

Everyone's Girlfriend Evelyn is an interactive animation project. The goal is to create a Virtual Girlfriend with dating sim and dress up elements starring my favourite Good Girl, Evelyn Tran. To this end, I'm breaking down development into smaller milestones so I can easily communicate and share my progress, goals and delivery dates.


How are we building this project?

Art assets are created in Clip Studio and Photoshop. Assets are then animated and exported using Spine Editor. Everything will be put together in Game Maker Studio 2 to create a proper interactive experience.


Where are we starting?

The first step in creating our virtual girlfriend project is animating Evelyn. This includes spending time creating assets for animation, learning how to animate in Spine Editor, and assembling everything.

I've so far drawn, rigged and animated elements of Evelyn's head, and have provided some simple expressions for her. Progress has been fast, and at this stage I'm moving through milestones quickly!


What's next?

I've included a simple animated gif of Evelyn's head, and I'm working on more, similar animated expressions to share here. Some expressions will require more complex rigs than others. Upcoming animated expressions include some sultry selections, like lip-biting and ahegao - which will be a little more complex, but will totally be worth it.

If there are any other facial expressions you'd like to see animated, please let me know! Maybe ideas for emojis? I think these animations might be a little too big and won't translate well into little animated discord emojis, but I'd love to make that happen if anyone has any ideas!

With Evelyn's head rigged, and with different animations available, it'll be time to move onto drawing, animating, and rigging a default idle pose for her body. I'm definitely gonna be reaching out for input when we reach that stage, so watch for updates!


How to get involved?

I post regularly on the R&D channel on the Good Girls Discord server. You can get involved there, or like always, by replying to this post or messaging me here via Patreon, or by email. Any and all ideas are welcome and if you want to get involved, I'd love to hear your thoughts! For more thorough discussion, I strongly recommend reaching out to me either by DM or in the R&D channel via Discord.

Well, that's all for now! Progress has been fast, so I thought I'd post an update now, but expect to see another update with more animations toward the end of the month! I genuinely hope this is something we can all be excited for together, and I hope you like what you see so far!


Bye for now,

Rainwater & Evelyn

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