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That is the issue with being excited at something.... you keep adding more things to it :P

Also, it seems i underestimated the work for animations. (Turns out, animating multyple 3-somes is not easy... haha)


Also, i owe you one pic of the new event mechanic. 

Lets say the farmer is being asked to use a sport uniform for some of the new events (That will let us see more complex animations in events, like sideways ones).


I also been adding more for the text script and good lord!...  every time i re-read it, it puts me in a "sticky situation". coff coff*


Aside from the new areas, events, the new npc and all the new animations, i am also doing some "preeventive" adjustemnts for the code in preparation for 1.6 .

Those won´t be enough tho, but they will help me to reduce the migration process in the future (I really don´t like asking users : "To update, remove this file, or change that file". So i am doing my best for a future "Just overwrite all to update")


My health is good, things around here are peaceful, (Thanks for asking people who dm me).

The only thing i can´t control is -- well, my family health. That drains most of my time and ...willpower. And while it doesn´t prevent me from working in what i love and care, it does slows it sometimes.


My priority is to deliver the update, and make the modpack works once 1.6 is out.

Won´t say an ETA for it, since again.. family issues. 

But be sure that while i am posting this, its already getting closer :)



Thanks for being around, and let me tell you that :

I am very proud to be the creator of safe spaces for this audience. Places where we can live and experience things without fear and judgment from others.

The power of fantasy and creativity is one of the most precious gifts humanity and life has to offer....

Let´s explore it togheter  <3


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