"Pure" development report and tech preview announcement (Patreon)
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In the last weeks I worked on Pure, a new weatherFX script. It is in its early phase, but the color reproduction and the overall lighting is a huge step over Sol. It features a new fog calculation code, where different fog stages are influencing each other and also influencing the sun and ambient light.
Many things are still missing, but i decided to release it in a few days as a tech preview (only for patreons). So you can just play with it and make your own thoughts about it. But i can't give any support, because everything is in early development and much things will added in the next weeks and months.
Pure is designed to be a very solid base weatherFX script, with not much advanced customizations. But it already has a script support in it, for further PP development.
If Pure is ready, Sol 3 will use it as a base and then all customizations you know from Sol 2 will hopefully in it.
For its first Patreon release i like to built in also an additional HDR filter, which I'm coding atm. So release will be in the first days of September...