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Tested with 24 AI (no rain CSP physics yet)

Files

CSP 1.63 + Sol 2.0 Performance Test

Music: "Almost There" Kassander - "Radial Velocities" https://kassander.bandcamp.com/album/radial-velocities

Comments

Daniel Oliveira

I would like to take two doubts, first how do I keep the windshield wipers on, I already set the buttons on the car guide but it is not connected. according to the car physics in the rain is activated automatically?

Paintbox

Enjoyed this video thank you, very atmospheric with the music choice!

peterboese

The kunos cars have them working by default. If you use a mod, maybe it's not yet prepared for it. The rain physics will come later. How they will be bind is unclear for now.

Jon Astrop

Looks AMAZING! - Seeing significant performance hit at night (as expected with more lights) and more so with rain enabled. Is there any chance of optimizing further? Seeing how ACC deals with weather as it has minimal impact on performance, around 10% variation from my non scientific tests (of course different engine etc.). But they seem to do something clever with the rendering quality/resolution, when it's raining hard you can barely make out the track and other cars so I'm guessing they turn down the LODs or some other view settings in conditions where detail is already lost to water particles to improve performance. - Just a thought, no idea whats possible or not during runtime within AC render pipeline.