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Okay! I believe all of the elements are now in place. Primary character animation is done and cleaned up, morphs are done. I just need to animate the flexing and growing values.. And then transfer all of this raw data to her final skin. If all goes well I should have rendering started by the 1st of November. It is a biggie.. Being around two minutes long we are talking around 3,600 frames of animation.

I think for the next few animations I should lower my sights some. I've been trying to bring you all bigger and better and it's just getting me further behind schedule. So for the next animation I will try to keep the running time to somewhere around a minute long. I need to get back on track so this combined with my new motion capture hardware is probably the best way to go about doing that.

So for October 31st I will be posting a new creation as a paid project to Patreon: Yumi's third animation. I think it would be neat to see her beating something up... Maybe a car? Anyway, I am still running late so if you don't want to wait then now would be the time to remove your pledge.. But I hope you can hang with me. Once you see the kind of lifelike motion that I get with this new hardware I think you will agree this is a good place to stay.
Thanks so much for your patience with me as I bring this latest animation to completion!!!!! More to come.

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