Porous (Patreon)
Published:
2021-10-26 01:30:45
Imported:
2022-06
Content
I made an all new procedural setup for skin pores (and bumps). They can be varied in size based on a weight map. Really complex setup and it takes a long time to render (on the old machine). But it's only meant to render once to bake out the texture. I think I need to bring her ears forward a bit before I do that.
My new case fans were supposed to arrive today but it was delayed until tomorrow through the 28th.
The rendering is going well; on frame 1745 of 12590 frames total. The new machine belches out a ton of heat. It's so warm in here! Fortunately it just started raining so that might cool things down.