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Howdy!

Since the last update two things progressed:

1. Modified her hair to get rid of the unfortunate line in the back of her head seen in the last animation.

2. Recorded mocap

Now this mocap brought a new problem with it..  And I suspect this problem has been around all this time but it just wasn't as obvious as it is now..  This is because the character never bent down like this.  The spine; it's gotten all twisty.  When she is supposed to bend over foward (say to pick something up), her spine bends to one side and twists.  You can see this in the attached .MP4.  I tried re-calibrating the suit over and over before recording but it was refusing to behave rightly.

So while I am transferring the raw motion capture data to a cleaned up version, I am also re-animating her spine by hand using the raw data as a visual reference.  Her pelvis has already been fully re-animated, I am now animating the upper portion of the spine.  After that I should be able to copy and paste the arm information from the raw to the modified version.

Anyway.. I'll keep you all informed.  Stay classy!

Comments

CJoe

It's indeed unfortunate. As if there were a hidden déviation angle set up somewhere...

CGMan

It's possible there is a software upgrade that would fix it. It's also possible I have a hardware problem which I'll just have to soldier through.. No money to get it replaced/repaired. In any case I am almost done re-animating her spine and it's far improved.