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I don't think it's too obscure of an idea to think that I'm working on more mech redesigns for Battletech, so here's some process work on the Orion to show you all :)

For references I typically try to grab up everything possible, though some images I'll exclude from my pile if they're all around terrible, or made redundant by another similar piece. It is fairly common however, for a lot of early designs to have two or more pieces of lineart that vary wildly, so I can pick and choose from a lot elements. Of course I can also miss a few references, in this case Kerensky's Orion busting through some gates.

The top 3 were my main references. The OG lines, the recent cover version done by Marco Mazzoni, and the primitive by Justin Nelson (which has a lot of good bits). Something of note is that because the tabletop and digital games are under different publishers and licenses, I don't take unique details from MWO designs, but I do check them out to see what direction they went in.

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