Some Update (Patreon)
Published:
2023-09-30 18:22:12
Imported:
2023-10
Content
I know I said this long time ago and I will repeat again. I might end chapter 1 a bit early and do a bit fast paced since there is a tons of mistake. The mistakes are as follow:
- Too many maps and too many gimmicks.
- Try to be fancy with recollection. Should just go with basic like most japanese rpgm did. This literally limits thing tbh, I really wanted to do a lot of stuff but using common events due to plugin thing, I can't do a lot. I wanted to do an approach of sex scene is interactable but not a lot of manual movement.
- Not skillful enough with rpgm.
- RPGM started to get really buggy due to a lot of plugins I used. Which is, I will make one game that is pure NTR and another is pure NTS and see how stable it could be. IE, some sounds didn't play or quest objective didn't update at all even though I play tested it quite a lot of time, it does update and stuff. I can see why Fujino ended some of his series early.
- Dual playthrough, should only be one.(The reason I wanted to scrap NTR route long time ago is basically, I wanted to merge it into one and my writing for NTR not really skillful since I could make a mistake where the main girl is just being a bitch or don't even love the MC.)
- A bit high res, the renders are all 1600x900. I think this might be the one causing a lot of issues?
The plan for chapter 1 is still the same where it should end. But, the game will be really really buggy. I guess I am starting to hit RPGM limitation. I have no idea how some rpgm game can hit such a huge size without encountering some weird problems.