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 RetroArch 1.6.9 has just been released!  We pushed a hotfix release just now - this is basically 1.6.8 plus some last-minute patches pushed.

 Grab it here -

http://retroarch.com/index.php?page=platforms 

Blog post here -

https://www.libretro.com/index.php/retroarch-1-6-9-released/ 

Blog post detailing all of the changes to the cores that have happened since the last release -

https://www.libretro.com/index.php/core-updates-since-last-release/

Stay tuned for a separate blog post that is arriving later today, 'RetroArch Roadmap',  which will go in-depth into what we have lined up for future versions of RetroArch.

Files

RetroArch 1.6.8 -Released!

RetroArch 1.6.8 has just been released! Grab it here. This latest version has also been uploaded to the Google Play Store. - Audio: Fix the Audio DSP picker - CHEEVOS: Add support for Atari Lynx cheevos. - CHEEVOS: Add support for RetroAchievements Leaderboards. - GUI: (MaterialUI) Fix crash that happened on context reset with Vulkan.

Comments

Anonymous

Hi there, RetroArch team. I have a few suggestions for RA : - Don't quit RA when you press ESC. - Fix what Core you want to launch when you choose a ROM, sometimes it show up, sometimes it doesn't. - Fix the fact that you can't add romhack / translated games in your library... (why ?). - N64 emulation is a still nightmare in 2017 with Retroarch, especially Paralell : choose Vulkan as a video driver, restart RA. Launch the Parallel Core, choose the game : Retroarch crash. Why ? - Library detect 1% of my original PS1 games. Final part : RetroArch is still a pain to configure. How about something straightforward, clear, fast and easy, ready to go after you download your cores ?

Anonymous

romhack / translated games thing is because they use a hash table of known good rom dumps and only import those. There is a way to force it to add more using text files. Wish you could just assign a folder(s) to a given emulator and have it just puts all the files in those folders into the interface under that emulator. Also just keep the folder structure intact instead of a wall of 700 games. You can search by folder on your computer by using "load content" menu option, but it can be annoying. N64 Emulators have been a pain for a long time, less people doing dev work on them in general. Paralell is the biggest push in a long time from what I know but still very new. Retroarch could do a better job of displaying error messages with usable info. Like I was messing with getting PS1 games to run and crash city with a useless message, Finally figured it out myself that I forgot to put the bios in place from my storage nas. Disk Games can be a pain because it is harder to get a common hash of it. Because there are many formats they can be in. iso, bin, chd among others. And some are compressed which can change the file size depending on options used which changes the hash. <a href="https://en.wikipedia.org/wiki/Hash_function" rel="nofollow noopener" target="_blank">https://en.wikipedia.org/wiki/Hash_function</a> Yeah they could do to have some people new to the emulators try and use it, and figure out where the sharp edges are and how to sand them down. One of the worst problems in all of program writing is you get into a bubble of how things are and it makes "sense" because you work it out already but someone new would be like WTF.