Texturelabs Real 3D Plugin... Ready for a test drive!? (Patreon)
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Hello everyone,
Here we go!!! After many many weeks of working on this thing, I’ve got a Beta version of the Texturelabs Real 3D Plugin for Photoshop ready to go. The plugin is built using the new Abode CCX format, which is only compatible with the latest versions of Photoshop (2022… possibly 2021).
I’ll probably still fuss with the panel layout a bit - I also want to include some presets. But, I’d love for you to check it out and see what you think! Does the user interface make sense? The workflow? How’s it result look!?
The plan is to submit to for official approval from Adobe, which will make it easier to install, and also available in the Creative Cloud plugins shop. I’ll likely price it somewhere around $40, which will include a few video tutorials for effects using the plugin.
Ultimately, I want to make the final plugin available to you, the current Patreon supporters! Then, I’ve gotta work out the details, but I believe I can set it up to be available to future Patreon supporters who have made an annual pledge (or have been monthly long enough to hit $30). Does that seem like a fair plan to you guys?
Ok! Download the plugin below - I also made a quick video walking through the setup and a few of the features.
Quick-start guide:
1) Double click the CCX file, or right click and open with Adobe UnifiedPluginInstallerAgent.
2) This should open Creative Cloud, which will walk you through a few steps to install the plugin.
3) In Photoshop, you’ll find it in the Plugins menu up top.
4) Select any text layer, vector object, shape layer, etc… and click New 3D Object.
5) To continue extruding the object backward in space, click Continue Extrude.
6) To rasterize the 3D Object Layer to separate Face/Extrusion/Cast Shadow layers, click Convert to Layers.
Options:
-To create a textured object, place any texture behind the layer you want to extrude, and select Texture Using: Background. Once you’ve started a new object using Texture Using Background, you can turn off the background texture layer and continue the extrusion.
-For a more realistic render, try Ambient Shadows turned On.
Shoot me an email or comment below with any ideas, questions, or problems. Thanks for checking it out, and for your support as always! In other news, looking forward to getting back to the video tutorial schedule. I should have something new out soon…
Cheers,
Brady