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I am continuing my study of Blender. Almost 90% mastered the rig. I am still not happy with the way the muscles work when rigging. I don't think a game rig will work for our purposes. It is quite primitive and does not use muscles the way they look in real life. Therefore, most models look unnatural, like rubber, inflatable dolls. The rig system is designed in such a way that it does not allow the muscles to be reproduced normally. I am thinking of switching to a hybrid method (rig + sculpture) until I fully understand the muscle system in 3D.

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