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 This series is going to discuss various aspects of the Super NES in short video segments. Part 1 is all about graphics, palettes, and how this data is stored in memory. 

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Graphics & Palettes - Super Nintendo Entertainment System Features Pt. 01

Curious how graphics are handled in SNES games? It's all explained right here. LINKS Twitter (updates): https://twitter.com/RetroGameMechEx Patreon (support): https://www.patreon.com/rgmechex Discord (discussion): https://discord.me/rgmechex OTHER LINKS Bizhawk: http://tasvideos.org/Bizhawk.html no$sns: http://problemkaputt.de/sns.htm PATRONS Thank you everyone for your help! It means so much to me. Ange Albertini, Jordan Wiens, Glenn Sugden, Juli Mallett, Rich, Stephen1704, Daniel L, Brian Henriquez, Sgt.Muffin, Aaron, silsha fux, Hans Brigman, Nicholas Wall, & nathanisbored.

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