Background Modes - Higher Resolutions - Super Nintendo Entertainment System Features Pt. 04b
What resolutions can the SNES output, and how is it drawn on the screen? It's all explained right here.
LINKS
Twitter (updates): https://twitter.com/RetroGameMechEx
Patreon (support): https://www.patreon.com/rgmechex
Discord (discussion): https://discord.me/rgmechex
PATRONS
Thank you everyone for your help! It means so much to me.
Markus Persson, Ange Albertini, Avi Drissman, Chris, Jay Logan, Martin Trozell, Scott Harper, Robert Hunt, Larry Koubiak, Master of Pants, Joshua Goyder, Rareș Gosman, Stephen1704, 333Rich333, Daniel L, Juli Mallett, Glenn Sugden, Jordan Wiens, Chell Jones, David Mazarro, Steven, D Money, LiraNuna, Austin Hughes, Vaendryl, null, Hex Witch Circe, Brandon Pelfrey, Dave Voyles, Igor Skorokhodov, Curtis Ware, Corey Ogburn, Scott Chamberlain, Nig Nogginton, Garret Kelly, Michael Gerow, Jake Hickman, Joel Kuhn, Dan Shedd, Robert Schultz, Tina Wuest, Xander Webb, ParoXoN, Micah Elizabeth Scott, JockeTF, Stephan Packard, vulpine mocha latte, Corrodias, silsha fux, Aaron, Brian Henriquez, hyperforce, Alex Yancey, Alejandro Cadavid, Leon, Matthew, dan, Ryan, John Armstrong, Christopher Mayfield, Vangald, Hans Eriksson, Josh Wolfe, Zach Zimmerman, Luke Chang, Ben Salvidrim, Navarro Parker, Matthew Bettcher, Joseph Edwards, Andrew, Paolo Pisati, Vardman Turner, Wenting, Jeru Sanders, Q, Dan Balestrieri, Adam Fritzler, Robert Butler, Sean C, Pat Randell, Michael Furtak, Martin Harding, Douglas Confere, Daniel, Bruno Valadão Cunha, Arnt Richard Johansen, DrunkCat, Skylar Brown, cab404, & Matt Coburn.