Tournaments improvements! (Patreon)
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for answers!)
Upon some players' feedbacks, a bunch of tweaks for tournaments, today!
You'll now always have 3 tournaments open at all time. No more, to avoid contestants to be spread everywhere, and no less, to avoid lustful fighters to be left on the bench!
Also, a time-limit has been set on opened tournaments (7 days, not shown yet, though), so they can cycle when not inspiring contestants enough. (invested hexas will return to their owners, for minions signed-in a tournament closed that way)
Add a bunch of other tweaks for good measure, like a fix on "minions not returning available" after some tournaments completion, and invested hexas limitation on "hexa reward" type, and we're set for reward hunting and great prizes!
On other aspects, there's been an overall on characters placement during quests, as you might have noticed, to give more space to "intricated mayhem" during biggest quest and campaigns' finales!
Quest order in journal/archives has also been rearranged, to give more logic and prepare more big chunks of lore coming in the future!
About that, prepare yourself for more outfits and other content-heavy surprises! There's a whole bunch of sexy stuff cooking in the cosmic kitchen!