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So I was thinking about having Maya wear her bikini top for the pinups this week. I opened up Daz, and tried to adjust it with the "Mesh Grabber" tool:

https://www.daz3d.com/mesh-grabber-bundle-win

My first attempt didn't really turn out very well. So I gave up and went about doing the pinup set without her top on. After I had the pinups all setup, I realized that I should have done test renders while I was playing with it to show all of you.

So I went back and tried again, once the pinups were done. Of course, this time, the results were actually pretty good. Lol!

Mesh Grabber isn't as powerful or versatile as the "Morph Tool" that comes with Poser, which some of you have watched me work in. It can only pull, push, or rotate the mesh. But I think this is a good example of what can be accomplished with only that limited amount of options. :)

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