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Yay! I messed up a little and there are actually a few correction renders in this one! :)

Though I didn't really screw up, other than forgetting to fix the cover. Lol!

One of the difficult things to do correctly in Poser or Daz Studio is people sitting on furniture. It seems like such a simple thing in real life, but it's very complicated in 3DX. Some clothing comes with a sitting pose, but it mostly addresses bending the lower parts of the outfit to properly follow the legs. Almost no clothing comes with a way to have it properly flatten against furniture.

Not to mention that their butts should flatten against the couch, and the furniture should indent too. It's all rather complicated, though there are a couple of options that you can use to address this issue that I did not try in this comic. Mostly because it would have involved dForce simulations that I didn't want to run, especially since none of these outfits are dForce clothing.

I probably should have in this case, however.

Anyway, what I did think up is to use Mesh Grabber to pull Evlin's skirt up so that it wasn't indented into the couch. It was a faster and simpler solution that didn't require setting up simulations and running tests on the lady's outfits. :P

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