February 7 Update (Patreon)
Content
EDIT: I'm updating this one because I put the wrong date on it the first time! Lots of new material here, please take a look and comment if you have thoughts.
Couple of things this week! With TLS 0.55.x finally out for all players, I'm looking forward. I was this past week, I just don't have release promotion on my schedule anymore.
Blades Falling Softly
First, a book! There are a lot of new patrons since last time, so some of you might not know that I'm also an author with another Patreon (though patrons here get access to my books, you just have to ask). I've tried to write a number of things over the years.
This one I knew wasn't going to be a bestseller, and it hasn't been. But the book critics have been kind and it's garnered some attention from editors in the publishing industry. Is it going to actually open doors for me? Based on industry statistics, probably not, but this is a short novella so it didn't take all that much time to write. Anyway, here's the link:
https://www.amazon.com/dp/B08V7GSQ64
OEA Maps
Second, I have a bunch of new maps for you. (I assume most know about my side games, but look here if not.) I've been working on these for a while, but since these were smaller regions and I was trying to focus on TLS, I haven't been showing them all for approval. These are emptier, more combat-focused Tales. If you notice any issues, particularly things that look like objective errors, please mention them!
The first four Tales in the game are Bangville, these two, then Hoodton. My goal overall was for these to contrast, ranging from the absurdity of Bangville to entirely different types of ruined Tales in these two. Moving forward, there will be tons more maps, of course.
I hope that there will also be a fresh new build of the game, as I've been wanting to make for a while. Two amazing patrons (Decanter and Lamsey) have helped me deal with some of the issues that were holding development back. I intend to put some time into this, and I have a promise for you: even if I don't finish the game in this chunk of work, I'll finish a major build for you to play. It should be nice, hopefully 20+ hours of content in one release.
Back next week with some other interesting assets!