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Time for another yearly review, looking back on what was done and forward to what comes next. Overall, 2019 was a year of experimentation for me. Some time was wasted on dead ends, and I regret that, but overall I felt the year was very helpful for me.


Reflections

TLS Progress: Last year we finally wrapped up the Ivalan synod, visited Stenai, fought the Thenoursan War, and launched the final chapter with the return to Stineford. I had hoped to be a little further along in the fifth chapter by this date, but I feel I made the decisions necessary to keep the quality at the level I want.

TLS on Steam: I finally put TLS up on Steam and it's been good for the game, with a daily stream of new people trying it out. It's become my more reviewed game, which I hope will help when it leaves Early Access.

Side Projects: This was one of my failures in 2019 - I wanted to get a major side project off my plate so that my energy would be less spread out. That didn't happen. However, patrons got to play Once Ever After and I've completed the majority of the creative work. The demo of Don't Save the Princess was about as well rated as my previous demos, but the work on that will likely keep extending as I wait on others.

Novels: One discovery of last year is that writing novels can be very lucrative. If I was doing nothing else, I could put out a couple medium-quality novels a month and bury myself in money, but fortunately thanks to all of you I can follow my creative muse. In 2019 I finished the New Game Minus trilogy and I don't have plans to return to it.

Financial Goals: Stability has always been my goal, but the various ban waves over the years led me to especially seek it. I'm now in a position where I can promise you that I can finish TLS so long as I am of sound mind and body. There is no scenario where Patron/Valve/Amazon decides to turn against NSFW content and my work just ends. Longer term, I think I can also guarantee that there won't be a scenario thirty years down the road where you have a "Remember [creator] from [beloved old project]? Donate to stop them from becoming homeless" situation. I can create for the rest of my life, so if I ask for money, it should be so you can be part of something cool I'm doing. ^-^

Post-TLS Thoughts: I devoted a meaningful chunk of 2019 to polling patrons and sharing thoughts about what project will replace TLS. Though I received some valuable data, unfortunately I don't feel I have any clear answer to some of my core questions. I'd really like to have a long time to reflect on the next project before it begins, so I hope 2020 will lead to updates in this regard.


Projects for 2020 

TLS: This will continue to be my primary focus, with updates starting next weekend. This year will include some major updates and answers to questions that have been raised since the beginning. It's a bit difficult to predict exactly where the game will be by the end of the year, but I'm hopeful that you'll all enjoy what I have in store.

The Artwork Update: Annikath has finished 16 CGs, but more are needed for the big artwork update. This will definitely take up a chunk of time when it occurs, but I hope that it will draw a new audience to the game.

Novels: Two books of Street Cultivation are finished and there will be at minimum a third. Honestly, the continuation of this series will be determined primarily by whether it's a net positive or net negative to my energy and creativity levels. The one book series I'm committing to long term is The Brightest Shadow; if that launch goes poorly, my productivity may take a hit, but I've worked ahead on the sequel, so there should be no major time drain on other work this year.

Side Projects: I think that OEA and DStP will be mostly on the back burner, but patrons should get a chance to play more of both. It's remotely possible that one of these will get a release, dependent on how quickly collaborators work.


Overall, 2020 should be less scattered than 2019, which is a positive change. I hope to deliver a solid amount of content this year, hopefully capping off some other side projects. Hopefully you look forward to coming along with me!

Comments

Taium

Hmm... very interesting. Glad to see you're feeling positive. Wait.... -_- "with updates starting next weekend" Yay! Time to see Robin snark that Aramite mage into oblivion! Snarky Robin is best Robin.

Anonymous

Glad to hear you be so optimistic. It's contagious. Looking forward to see what 2019 can do for you and TLS. It may sound a bit "dad-like", but you really have come so far since i started paying attention to this patreon and the game.

Anonymous

Surprised there's no mention of Street Cultivation 1 in the 2019 part. I had the impression that it was more successful than the first NGM. As ever, I look forward to whatever you put out.

sierralee

It seems it got lost when I shuffled some of the paragraphs during the edit. Yes, Street Cultivation was far more successful than my previous books. >As ever, I look forward to whatever you put out. I look forward to your feedback and assistance!

Anonymous

I picked up the Sierra Lee collection on a whim, played through the Crimson Grey games, Ouroboros, and I'm 40 hours into The Last Sovereign, and I am consistently impressed with your content. The first few had me intrigued through the ends of the experiences, but I was absolutely blown away by The Last Sovereign. Probably one of my absolute favorite RPGs now, and I'm eager to see what's next!

Anonymous

I am glad I've joined up after being a lurk for quite a while. And yeah, I have to strongly agree with DankPotatoes, you've come a long way, it really shows in your work. *Raises a glass* to many more productive and enjoyable years! I am sure we'll see you open up your own game dev studio and put those AAAs to shame.

JJS

How are Sierra's other games? I imagine that they would be great but truthfully I've only ever played The Last Sovereign.

Anonymous

Wasn't the next update supposed to be free-roam? Also, isn't it a bit dick-ish to share something that was presumably told in confidence?