Patreon Update (Patreon)
Content
The rework is progressing so far. We focused more on the gameplay.
Here are some GIFs of what the gameplay looks like so far.
(Please take note that assets and designs shown aren't final. They only serve as placeholders)
Attacking is mixed with swordplay and magic, both using the Spacebar key. If the target is close to you, you will attack with your sword. If it's far, you will use magic.
You can switch magic as well, using the number keys.
The keys Q and E are used for turning the camera 45 degrees. But if you have targets, it will change targets instead.
The one-hand controls also work with a gamepad. (Both sides)
This is one idea our programmer wanted to apply. Instead of the Patreon names only used in credits, he wanted to have the names of Patrons trapped and held by enemies. Once the enemy is defeated, the name will be released with a message. All names and messages will go to a book for viewing. And players will get a game-based reward once all names are collected.
This idea, however, is still too early to apply and finalize. We're still unsure whether it will get in the final game.
Aside from the gameplay, we're also working on our base models.
Even though I can reuse the detailed model I made with Marceline, we decided to take the bodies (but heavily edited) from Daz Studio's Genesis instead. A lot had to be tweaked to give them anime-based proportions, as well as the bones and rigs fully-reworked for compatibility with real-time rendering. (The heads, however, are new)
And lastly, a bunch of sketches. Brain-storming ideas for character designs. Some look stupid, some are reused designs from other characters I made. None of them are final.
And that's all of the updates for this month!
You can view all the images in this album: https://imgur.com/a/uMI1Jk7
We plan to take a break from the fan game this March.
With the fangame well-focused on production for the previous months, I'm not able to work on other stuff that I have to do, such as the rest of the Zootopia PSDs, its video clips, and the updated 3D distribution of the previous fangame. I wanted to finish them first before I get back to the fan-game again.
I hope everyone won't mind. We'll continue the fan-game in April.