As we're still developing the systems and features for Goddess Realm (While art is all about nudity and sex), there are various ideas on how to put them in the game. One such thing is about the amount of immersion and how much time it takes for completing tasks. We don't want to bore players by putting in tedious busywork but would it be better to expedite the process at the expense of immersion?
For example, let's say you have a garden in-game. Time passes and you can get crops. Would you rather have to go to the garden at the right time and choose to pick the crop, or would you rather have the item placed into your inventory when it's ready?