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We're just now entering the final testing phase of this game! It's currently available for $10 patrons and once we get some feedback and fix any more typos and bugs we'll make it available for $5 patrons! Thank you for the patience, it's definitely going to be worth it!


  

Sensual Realms v1.0 Changelog:

Previous saves are compatible! Just put your old saves into the www/save folder.

New Content

-After beating Digenia, talk to Jelene and you will unlock a new version of Digenia's Realm where you can keep fighting enemies!

-Added a dialog option to Fura, Granilia, Black Rose, Mistress Malixer and Maid Marian after Digenia is defeated.

-Added new equipment and items to the shop.

Fixes

-Vasectome should now work correctly.

-Fixed various weapons and armors appearing in the shop earlier than intended.

-Fixed some typos in the final boss scene.

-Fixed some typos when talking to Black Rose.

-Fixed a bug with the Cidella tutorial fight in which an error came up for the background.

-Fixed some of Malixer's dialog options appearing incorrectly.

-The left and right arrows in the party window in the main menu now work correctly.

-Fixed tooltips appearing partly covered on the left side of the screen.

-Fixed status effect icons being partly covered on the left side of the screen.

-Fixed the hitbox of the party member window when using skills/items that apply to the entire party, when out of battle.

-Created an error that caused the Vampire Archer's battle sprites to be slightly blurry.

-Fixed the name tag of characters still appearing when the player has dialog options to choose from.

-Enhancement is no longer selectable if there are no defeated party members.

Tweaks

-Added a skip/fast foward button option. Hold ctrl to skip ahead.

-Added the option to see defeated enemy battle sprites in the gallery.

-All party members now have a base 5% critical rate.

-You can now go directly back to Levaya from your Levaya home.

-Increased the size of Jelene's bust art sprite.

-The game now preloads enemy sprites at the start of a battle for a smoother transition to their cloth damage variations.

-The game now preloads map icons when the application starts, for a smoother transition to their different states (ie. hover, idle, etc).

-The game now fades in and out the in-game main menu screen for a smoother transition.

-Improved the formation menu with easy to use image buttons.

-Main menu screen now gives an indication of whether a party member is selected to be in battle.

-Added sound effect for equipping equipment.

-Added sound effect for saving and loading.

-Reduced the drop rate of items from defeating enemies.

-Changed the battle "encounter effect" when a battle starts to a fade out/fade in.

-Resized map icons.

-You can now use backspace when naming Tarrus to delete a character, and a delete button was also added to the name input window.

-Added a sound when using skills in the skills menu.

-Made the Enhancement item more expensive.

-Made Herbal Remedy more expensive.

-Vasectome now appears in the item list during battle even if it can't be used.

-Changed Hex's description to clarify that it doesn't work against bosses.

Programming: DrX

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