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Greetings to all of our lovely patrons, we deeply apologize for the long hiatus on information, but once again we've been very busy in development. To those that are not in the discord, and are not privy to as much information, I hope to in this post explain much of what we have been doing, and alleviate as many questions as I can. To preface this, however, I want to stress that this post will contain NO NSFW CONTENT as per our stance on Patreon. If you want to discuss NSFW, the discord will be your only platform to do so, I'm sorry, but that is how it has to be.

Now, to start with, let's begin with Gizmo's latest post, but beware, there are some [SPOILERS] ahead!

"Hello Patrons! It’s Gizmo with another update as to what’s going on with things. I’ve begun development on our questing tool which will allow us to define quests and write the steps needed to complete them on a quest log. This will allow us to organize the game better in terms of what you need to do for main portions of the game. We will still have quests that won’t be publicly available in the quest log but will be written in by our story writers using our custom variables tool and dialogue tool.

I’ve completed the companion’s code for now and will continue to update it as needed. You can now open the party editor and select companions in your party and view things like their name, armor, and stats. Companions will spawn around you and will follow you around the map. Until more changes come to the AI, they will simply teleport to you if the distance to reach you is too far or they are unable to navigate to you. The inventory screen now features a little selection window for you to select which companion to edit their equipped items, along with the ability to edit the inventory of companions not in your party. Finally you can switch between companions using the companion selector which lets you select a companion to play as. It will switch the game to that character and you’ll be able to play as them and use abilities that only they have. I will need to add companion related rules such as checking for companions, unlocking new companions, etc, to the dialogue editor but will get to that once quests involving companions are being created.

There’s been a lot of developments in the game with the 3D concept and angles. We are currently looking into the art and our artist, Compound, is taking up the 3D modelling portion along with the 2D art portion. He’s implementing the full level art from start to finish."

In other news, Archie and Abelius have been hard at work on the K model. Making new work in progress tests on the model itself for animating the rig:

https://media.discordapp.net/attachments/614669859371876375/655236884208943114/Head_Tilt_MAX.gif?width=448&height=501

And Kuja has been creating the other character models for the demo, as well as creating potential future clothing for our beloved Fox:

https://i.imgur.com/g78OhqC.png

https://cdn.discordapp.com/attachments/614669859371876375/647943204095655937/E1h.png

https://cdn.discordapp.com/attachments/614669859371876375/650846840186470521/K344343.png

Compound has been working on the environmental design, including UV maps, textures, and other important assets:

https://cdn.discordapp.com/attachments/593133656856461312/652873448686616596/Untitled_Artwork.png

As for myself, I have been writing potential designs for many of the future creatures, companions, and items we plan to have within the full game. Items such as this:

"* 6) M91 "Equalizer" Antimaterial Rifle
Type: Federation AT Rifle
Talent Prerequisites: 'Heavy Weapons Training I'
Damage: 30-50 (Piercing)
Max Range: 28m
Magazine: 3
Modifier(s):
Basic Attack uses 1 round of ammunition per turn. Critical hits will stun, and knock the target down, and will hit any targets behind the target in a line.
Heavy Shot becomes "Explosive Filler", and do extremely high damage to a single target upon impact, but it will no longer be 'piercing' damage, and will become a mixture of slashing and bludgeoning damage. Damage is determined by heavy shot level.
Rapid Shot will become "AP-I", and trade 50% of the piercing damage for fire damage. Amount of piercing damage lost is based upon rapid shot level.
Precision Shot will be replaced with 'Overcharge', which will drop the damage by 70%, but it will be true-damage instead of piercing, with a lower chance of hitting, and will hit any targets behind the target in a line. Damage and chance of hitting is based upon the level of precision shot.
Description:
The M91 AMR is an extremely powerful weapon that accelerates a 20x160mm tungsten long rod penetrator at speeds of 2700 m/s, and is capable of punching holes through very thick armor. Designed by Detrich Gostov, the founder of Gostov Arms, he labeled it the 'Equalizer' as it put the ability to penetrate heavily armored vehicles into the hands of the average soldier. In addition to the standard APFSDS projectile, it comes with two manufactured variants: An explosive-filler projectile which causes a slight loss in penetrative ability but can inflict far more internal damage upon post-penetration of a thick target. An Armor piercing Incendiary munition which has a thin Tungsten outer shell followed by an incredibly dense phosphorus coated Iridium core. Upon penetrating a target, the phosophorus is exposed to oxygen and ignites the Iridium dust, causing a violent fire, possibly even an explosion when mixed properly with oxygen.
The Equalizer also has an overcharge functionality thanks to its NR12 rail system combined with state of the art DL9 self-charging power bank. The overcharge accelerates the projectile up to 4000 m/s. The overcharge function drains the battery and is cautioned against softer targets, as it often means over-penetration with minimal spalling, so it is recommended to be used against heavy armor."
And creatures such as this:
"Name: Gwarvyk
Type: Frost Giant
Found in: Snow Mountains
Size: 2.4-3 meters tall
Weight: 230kg on average
Lifespan: 75 years
Threat level: Extremely High
Description: Sentient, but not quite intelligent, the Gwarvyk live in the coldest reaches of the planet. Highly territorial and monstrously strong creatures, they will kidnap or kill anyone that wanders into their lands. Subsisting off of roots, animals, and unfortunate visitors, the Gwarvyk's name translates in Urzukai tongue to 'Long Hair', which is an apt description of their appearnce. Standing tall and wide the 'Long Hairs' hold some birdlike features, but with ape-like hands and feet. Their fur which covers most of their body is extremely long and often varies in color.
The females vary little from the males, but appear to be either muscular or chubby and have ... The males have thick and stubby ... (Not for Patreon, I'm afraid)"


Now that you are aware of what we've been doing the last month, I'm going to post a FAQ I've been working on for a while to try and answer some frequent questions:

Q: Will K have customization?

A: Yes, the extent of which is still being discussed, but we feel that fur colorations, skins (musculature/textures), hair styles, breast sizes, and tail styles will likely be customizable.

Q: Why the K remodel?

A: Complaints. Lots and lots of complaints, so we decided to redo it as best we could, and this new K model will be **final**.

Q: What will combat be like?

A: If you could imagine a turn based system similar to KOTOR, but in 2D form with some improvements.

Q: Will everyone in the village still be the same?

A: Largely for the most part, only Cenvir and the Chieftain will be getting personality changes

Q: How will the overall story change?

A: It will be tighter and more grounded, immersion is one of my personal priorities when writing. As many details as I can afford.

Q: Is K going to have the same backstory or something different?

A: K (And the name will be changeable in game), will be a girl born upon a federation world who joined the Federation out of school to become a pilot. Simple as that. She may have an ordinary upbringing, but she will become extraordinary during the course of the game.

Q: Will demons like that fox girl still be a thing?

A: Yes. Only they will be presented in a far more subtle and 'over time' fashion.

Q: What other races are planned besides snakes, lizards, and wolves?

A: As of right now, Jackals, Hyenas, Cats, Dogs (Federation), and smaller desert lizards. (This may change, we may increase or decrease the scope in this area if possible/necessary)

Q: Will there still be a slave route?

A: Yes and no, due to the complexity of the game design we've been planning, having an entire route of slavery would be too difficult to add. However I have plans for a sizeable slave side-quest.

Q: Will weapons and equipment have RPG elements like stats, bonuses, poison/bleed effects, etc.?

A: Yes. K herself will have stats and 'talents' that will function like feats from KOTOR. Equipment and weaponry will effect these stats negatively or positively.

Q: Will there be fast travel?

A: Yes, out of combat fast travel between points of interest.

Q: Will there be a gallery?

A: Yes, it will be unlocked by beating the game. The amount of content we have planned will be simply too large to expect players to have to find each scene to unlock it. So to make it simpler, beat game, get gallery.

Q: Will there be any post-game content?

A: Yes, new game + will be available once you've beaten the game, where you can start the game at max level with all of the gear you acquired in your previous game. Enemies will be much tougher, and there may be some unique rewards for new game + completions.

Q: Will there be secrets?

A: Yes. Unique and hidden weapons, equipment, easter eggs, and perhaps even secret characters/companions. These, unlike the gallery, must be found in order to be unlocked.

Q: How will quests work?

A: Standard self-contained RPG styled quests. Receive quest from talking to people, witnessing things, reading item descriptions, then complete quests for XP/rewards.

Q: How much equipment will the characters in the party work?

A: We plan on having the following slots:

* Markings (Tattoo)

* Head

* Upper Body

* Lower Body

* Hands

* Feet

* Underwear (With top/bottom toggle)

* Main hand weapon

* Shield slot (Will be unavailable with certain weapons)

Q: Will companions be the only love interests in the game?

A: Yes, all companions will be capable of 'intimacy', but only some will be romance-able, and this will influence the ending of the game.

Q: How will the dreams work?

A: Progressively becoming more nightmarish and surreal as the being grasps hold of your mind and attempts to corrupt you. There will be some gameplay in the dreams, and content for both SFW and NSFW versions.

Q: Will K be a futa?

A: No.

Q: Will there be pregnancy?

A: Not for the main character.

Q: Why is development taking so long?

A: Because of many different reasons. Kuja had to redraw stuff multiple times because of complaints from the community, and some weird setbacks involving random events affecting our various devs. We are also taking a very long time to set up the foundation properly, so a game of this size can be made. Gizmo is making brand new tools to help the development, and Archie is making the rigs as detailed and user-friendly as possible so that we can have a lot of variety in species/animations, which is what most of the community wants and one of the most requested things that the old build was lacking.

Q: Are there any plans for different male body types?

A: Yes. Dad bods, scrawny, and chad builds will be things.

Q: Why is there no Trello?

A: We won't have one for a while, the old one was outdated and all of our focus so far has been on creating the foundation and demo. We'll most likely have one ready for the public when the full game is being worked on.

Q: How will the game start out?

A: On the ship, you'll be able to explore it and speak to crew members.

Q: Will there be voice acting?

A: Partial voice acting. We put out a call for voice talent some time ago, and many great people stepped forward willing to help. The voice acting will mostly be in the form of grunts, moans, death sounds, and the like. Though if we had enough funding and time, we could even potentially do full voice acting, but that is more of a pipe dream.

Q: How can I support the project?

A: If you cannot afford to support us by funding this project, then you may spread the word about it, or simply just hang out with us in the discord and talk. The game will eventually be free, and we would just like to make a good game to the best of our ability, and we always enjoy constructive feedback/suggestions. As far as our recent goal, it is important that we can get the funding to be able to pay Compound for his amazing work. We are also still looking for talented voice actors, so if you would like to try, contact Vlad in the official discord which you can find here: https://discord.gg/YfwBK4P

I hope you all found this helpful, cheers! - Vlad and the LoK Team

(Attached is Gizmo's video showing off companion stuff, 18+ only)

Comments

Anonymous

how come there will be no pregnancy/birthing for "k"?

Anonymous

i like all of this

Anonymous

Is really looking forward When can I enjoy the demo version?

Anonymous

Eventually. It's coming along, but it is slow progress.

Sweetmellow

Really excited! Keep up the awesome work :)

Leon Belmont

Fuck man, why no pregnancy? &gt;:[ That was supposed to be like the cherry on top, an ending like scenario for the main character!

Wolfman

ah no please don't get rid of the slave route D: also will there be bondage added?

Anonymous

Meh, no more slave route equals depressed

Bluntobject

Any optional mammary and/or vulva piercings for K?

Indiana Keks

Cant believe that one of the FAQ wanst when you actually release something

Albatros

Are you guys from Bioware ??? Companions, romantic relationships, endings, RPGs, sfw ..... Why ???? What were the complaints about the model K ??? Complaints were about prolonged updates, and not about the game. Strange people, you put together a completely different project that has nothing to do with L of K. I’m still waiting for the demo, but I’m pretty sure that the game will not be what it should have been.

Nimbus Shadowwings

again id love it if you put this on newgrounds or something, as i cant install games with my computer and id love to play

Anonymous

by dint of changing the game by listening to the others you will lose those who were for the old version whose trello me was in no way outdated and had a good idea. The pregnant of the main character is one of the elements that we approached with the old version and all this cancel because you listened too much. This increases the risk of losing some supporters and ultimately canceling the project. A future dead born game. The rpg was not necessary. This increases coding. And the basic interest of the game destroys less interesting scene for more gamplay. This is not what the true fans of the original game are looking for, even if it was ugly, had real potential that I felt in your old demo. It is a shame hoping that you take into account this type of comment. And also sorry for my zero English which is not my original language.

Anonymous

I'm worrying about the lack of corruption elements, which were one of the most attractive lure in the past version. As a nsfw project, what kind of fetish the game is mainly targeting is very important for people to decide whether they should support the project or not. Of course the biggest spine of LOK is K having interracial relationship in a mysterious planet, but... I liked the corruption process a lot and feel so sad if I can't see the continuation any more.

RagDoll

What LOK game were they based on to make this "rebirth"?

Anonymous

While I do agree that rpg elements werent necessary, the game did build up to the fact the K couldnt get pregnant to lizardmen because their DNA didn't mesh, I recall the shaman saying that in 0.8. Also, what with peoples obsession with pregnancy in this comments section? No ones ever brought this problem up in the discord before.

N/A

This game, I believe: https://legendofkrystal.com/index.html

Anonymous

The slave route most likely wasn't going to happen. It was going to require doing the entire game over, and was always toted as a "Possibility" at the end of development. This side quest is going to be the biggest and best possibility of having that sort of content.

Anonymous

There will be a very large side quest slave content. But the original 'slave route' was probably not going to happen in the form suggested.

Anonymous

We're making an RPG. The combat in the original version was always going to be RPG based. 'What it should be' is a very bold statement when the devs are the ones determining what it should be. The main change going on here is that everything is just being made at a much higher quality.

Robberbaron82

Cheers for as less pregnancy as possible in this game

Fang

I would've prefered mc pregnancy tbh...

Anonymous

I see the obvious question regarding TIMELINE was left out.

Nimbus Shadowwings

pleaseeeee put it on newgrounds or e6, i wanna play so bad bu cant download...

Autrin

just one thing like what Hobbybill said when can we expect the first part of this game.

Anonymous

Because I have answered this question, on this very Patreon, about 40 million times. I. Don't. Know. It will be out when we have it finished. If you want to know exactly how far we're progressing, you'll have to tune into the streams or ask more specific questions.

Leon Belmont

Bring the pregnancy option back devs, we would love to see this as a scenario for this game :(

Anonymous

Bring it back? What do you mean? It was never planned to begin with. At most we considered oviposition.

Leon Belmont

Then make it happen, I don't see a good reason not to include something that a lot of the fans here were looking forward to, especially when you're rebooting it to expand to more ideas being available in the game. Also you could have wrapped up version 0.8 as a prequel to this giant reboot. Noone plays a hentai game expecting it to be an outstanding vision in the gaming community. People play it primarily to bust a nut and perhaps have the chance to look over the supplementary details of the game because of it being a prerequisite to a lot of the best/desirable scenes. If I told you in a game you had to watch a nigga carry a pot for 2 hours and be scolded 30+ times for this to raise your stats to have access to a sex scene thats similar to a lot of krystal's other fanart off google (dont even get me started on how unoriginal it is compared to thousands of lok fanfiction), chances are you would be thinking why would the dev's do this to it's people? I ain't going to expect this kind of game to ever be a good play or even being completed if y'all keep getting fickle about your goals and visions and expect paying people to just go with it.

Iceiscream

This fuckin happy endings with multipie childs and senpay roleplay cant be in this game just not in this project look for some japanesse krystal pls.and ofc i am sorry for being anime hater

Nixon Daniel Sanchez Cascante

Espero que todo les salga bien un buen juego toma tiempo. ojala que este proyecto no muera por morder mas de lo que puede tragar y que no las actualizaciones duren 2 a 3 meses por 1 escena como antes, se que pueden hacer algo grande y de buena calidad solo no pierdan las ganas

Anonymous

Can anybody translate what this guy said? Looks like something that belongs on r/ihadastroke.

Robberbaron82

Who are you to dictate your abnormal fetish into this game? The vast majority of patreons don´t pay to serve frenzied preggy fanatics.

Anonymous

So, will we be able to recruit Eri as a companion? Because if not then it means that we won't be able to romance her? BLASPHEMY

Cory Carson

Not sure why you would want to but no she is not a companion and no you cannot romance her and this is how it should stay