LOK Rebirth v0.7 official release! (Patreon)
Content
March 20th - 3:45 (CET) Peon Release
Hello people,
Just opening 0.7 for Peons. No changes since last version.
Thank you!
0.7b Win64
0.7b Win32
0.7b Mac64
0.7b Linux64
Previous 0.7 downloads are at the bottom, in case you need them.
-----------------------------------
March 15th - 5:30 (CET) 0.7b release
Hello there,
Here's a small bugfix version with some unimportant cosmetic fixes. You don't really need to download this unless those issues bother you.
Thank you!
0.7b change log
Fixed:
- Artifacts during 'cum in mouth' waterfall animation.
- Some hip skin showing in some bending animations.
- Some proofreading.
----------------------------
March 14th - 2:30 (CET) Hunter Release
Hello guys,
I'm sorry for the delay in publishing for Hunters. I ended up quite poorly after my trip and the only thing I could do was to hit the bed. I've also caught a cold and got a persistent headache. So I'm not at my best.
Anyway, here's 0.7 for you guys (see original post). I'll upload 0.7b with some small cosmetic fixes as soon as I set up my laptop.
Thank you.
------------------------------------
Hi guys,
Here you go. I *think* it's ready and without horrible bugs, though you may still find some annoyances and cosmetic imperfections. Report them at #bug_reports in Discord, please.
This month's update revolves about a new scene at the waterfall, the second bodysuit ripping along with some NPCs reactions to it, and the Shaman character and his tent location.
The new event is random at a 40% chance, but for being able to see it you first need to ask Keakrix about the Xyrin.
Speaking about mechanics, I've reimplemented the skip feature at the Holocomputer and now you can go to Day 2, after meeting all NPCs and working for both Meiri and Eri the first day. Please note that if you skip past the 'Meet NPCs' quest you'll miss the new intro dialogue with the Shaman.
Also, I've made all daily tasks fully optional, so now you'll need to go to each character directly if you're interested in their quest outcomes. It works like an MMO in this regard and it'll allow better flexibility in the future, when we have several low and mid level tasks to choose from.
Now, the bad thing about this is that you'll need to start over, due to the extensive changes made in both the quest states and variables. This beta test stage has been specially bumpy because of that, and I'm actually surprised we didn't need more beta iterations to catch all bugs. Some of them were really spectacular... :-P
Finally, I've implemented an alternative mouse-wheel zoom mechanic in the new waterfall scene. Tell me what you think about it and if I should use it instead of the panel on the corner, ok?
And thank you all for your support!
0.7 change log
Added:
- New waterfall scene when bathing alone.
- Bodysuit 2nd stage ripping is now available.
- NPCs reactions to 2nd stage bodysuit.
- New location: Shaman tent.
- New NPC: Shaman (intro dialogue only).
- Cheats: Skip options reimplemented and 'Skip to Day 2' option added.
Changed:
- Mechanics: Quest system changed. Now you're be able to pick the tasks you want, like in an MMO.
- Mechanics: Pitcher 'skip day' functionality removed (doesn't make sense now with the new Quest system).
- Engine: Further asset management optimization (70% more frames in Unity editor).
- Engine: Music/Ambience playback streamlined.
- Engine: Stat change notifications aren't shown anymore just after loading a savegame.
Fixed:
- K's conversation model no longer quickly flips left and right when initiating a conversation.
- Status screen bodysuit (intact version) belt is now shown.
------------------------------------------
Previous downloads