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Happy new year, people!

I'm back from the place where I've spent the last leg of this holiday (after the worst hangover I've had in years...) and I've started to work on 0.6 proper. That means no more intermediate updates until we release new content.

Also, I've been thinking.

I know a couple of months ago I ran a 'strategy poll' to know what do you think about the current release rate and other matters, and you guys "let me" work at my own pace.

However, I feel we should strive for releasing frequent smaller updates. That way new people that come to us (not die-hard furry fans like most of you) will have a reason to stay interested in the project.

So, I'm gonna try staying away from big one character-focused updates for the time being and fit in small events along with new necessary mechanics and engine tweaks and revamps.

I can't offer you guys a date for now but I'll be sure to keep you informed as soon as I can make an estimation.

Thank you!

Comments

BunnyLord

go for what you feel is best, this is one of my favorite games of this "nature". i want to see it grow into something amazing

Lev

Regular, often but smaller updates would keep interest high. ARK: Survival Evolved was successful in Early Access thanks to that. The progress is slow, so that kind of updates would help. At this moment we have several characters developed in various state, meanwhile the main storyline hasn't progressed yet.

Wolfman

ARK is shit tho