Status update: I need a MUCH better laptop... :-P (Patreon)
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Hey guys,
I give up!
I've been trying to be patient and wait for the almost two minutes Unity takes to even start the game in debug mode every time I need to test something, but I can't keep looking at a screen while the laptop is blocked for any other task due to 99% CPU use. This is clearly not a machine capable of managing this workload.
Therefore, for the remainder of the month, I'll be focusing on planning and story-boarding new events and writing the Wiki as fully as possible. It's something that also needs to be done, actually.
I hope you don't get mad over paying for our secondary tasks work time. ;-)
And 0.5.1 will be released as a public version when I return, after some days of intensive work.
Thanks for reading.