LoK Rebirth - Demo (e) (Patreon)
Content
Thank you so much to all people that have reported issues and if you see some more, that are not listed in 'Known issues', please tell me.
In any case, we'll work on adding new things from now on. You won't see a new build until we have 0.1, which will let you recover control of our foxy lady and roam around the village a little, meeting some secondary characters.
Change Log
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Enhancements:
- Resource utilization optimized by roughly an 80%.
Changes:
- Quit to main menu button disabled in cutscenes/conversations.
- Now you're asked to name the main character during the priority call scene.
Fixes:
- Fade transitions no longer interrupted by pressing Esc.
- Notices should now appear, even after being quit to the Main Menu.
- You still get called to see the Chieftain when loading the game at that point.
- Some failsafes added so it's more difficult to mess with cutscenes by spamming mouse clicks.
- Main character speaking animation could have been playing out of turn, when starting a conversation after examining something.
Known issues:
- Moonwalking in some instances.
- Pathfinding is not 100% accurate.
- Player facing is not saved at the moment.
- Music stops in some jungle scenes, after loading a game.
- Double-clicking not always responsive (works better if not too fast).
- Mouse cursor icons are not (always) stable. Need to change to hardware rendering.
- Last save slot always gets tagged as "New save" when overwriting. Nothing I can do at the moment.
- In the Jungle, going immediately back the way you've come could (sometimes) break the transition.