DEMO LAUNCH! (Patreon)
Content
This project has taken more than half a year to reach this point, and thats far more time we estimated at the start. You know weve had problems and needed to start over again. But now that is the past.
However, please dont expect something epic. This demo is not as long as we would have desired, but we didnt want to stall it anymore. Take it with a grain of salt as the work will continue as soon as tomorrow.
And about work youd be surprised, considering the current duration of the game, that weve been spending about 12-14 hours a day with this project for the last month and a half and that schedule, my friends, must change for our own sanity and well-being, so we will be working on this for 8 hours/day from now on.
Were still committed to launch feature and content updates monthly, so dont worry. Making this kind of game in Unity is slower than in other platforms like RPGMaker or Renpy, but allows us far more flexibility, which will be good in the future for things like mini-games and combat.
Moreover, in this initial phase, we will publish frequent minor updates to address problems and optimize code. Some of them will also include things that you could consider content, like new clothes and props for the characters and that kind of things. But for those, we cannot compromise to a fixed schedule like weekly or every ten days, ok? Best effort are the words that you should keep in mind.
Finally, about this first demo, the most important thing that didnt make it in time is a working save/load system. I know that sucks greatly, but I really need to research into this as Im using a lot of plugins that don't necessarily talk well between them. And that goes the same for a Quit to Main Menu button. Implementing these will be my priority.
Oh, and of course we want your feedback and bug reports. Id prefer if you post them in LoK Forums, as I wont be instantly notified by Patreon, but its ok if you dont want to.
Thank you again and we hope that you have some fun!
LoK Rebirth Demo version (Windows only)