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Project Quasar, the overarching setting that Mercy's Reach and the Incursus game exist in, is very much a "hard scifi" universe. Of course sufficiently advanced technology appears as magic, but a part of the project is to explain in detail, as much as possible, the realities of what it takes for humanity to achieve greatness in the harshness of the void beyond our homeworld. 

Cybernetics, transhumanism, cloning, and many more practices that are seen as inhumane and ethically wrong by many are needed to allow humans to survive and thrive in hostile and alien conditions. One of the most obvious applications with this is EVA suits, it would be fair to say that often times an individual will have to live within their suit for weeks, sometimes months or longer at a time. 

The worst of the aspects of this preservation prison are mitigated by cybernetics, but creates new realms of problems, for the power that is required to exist within the void, and do so effectively, grants preternatural to supernatural abilities of mind and body. In terms of lore, many of these practices and technologies are banned by the majority of civilizations, adding to Mercy's status as a rogue "pirate" ship. 

In making the history of this project, it is hoped that the knowledge and understanding of what it takes for humanity to progress into the future will not only inspire other creative minds, but help normalize these subjects and perhaps even help drive our march forward!

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