October Progress Report Part I: Fluid VFX (Patreon)
Content
The basic functionality of the reworked framework has passed testing back in August and should already suffice as a stable pre release beta version. However we sought to add more palpable improvements instead of releasing phase 1 again with higher framerate as the only difference.
Physics based real time body fluid simulation has always been a task that we were desperate to tackle, but we never got the opportunity to work on it with our past monthly update cycle. The rebuilding gave us enough buffer time to research into it, and the video showcases some progress we have made.
The new vfx system will now properly reflect the characters' ecstasy level, genital size and the amount of fluid inside body, from urination to love juice splattering to squirting.