Paralogue 0.1 Desktop Version Released (Patreon)
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Hope Alet's debut is worth the wait. The desktop version is all set while the VR version still needs some fine-tuning, but it's not appropriate to delay the release any longer. The VR build shall come in a few days.
Murphy's law has some truth in it, my hard drive died earlier this week. Thankfully most assets were stored on our backup server so no substantial damage has been done to the development progress. It's pointless to trigger panic here so I did not disclose this accident, forgive me.
The Paralogue is a series of transitory game builds serving as a full scale upgrade of Fallen Doll and a concept prototype of Fallen Doll's sequel. As a frontier research and military base revolving Yuggoth, the newly discovered Kuiper belt dwarf planet unbeknownst to human race until late 21 century, Archimedes orbital station harbors a pair of sentient military AI mainframes which can project their sentience unto any synthetic body with a positronic brain: Erika (Electronic Recon-Infiltration Combat Agent) and Alet (Assault-Type Lite).
In the Paralogue we aim to fix all the issues we pinpointed but was unable to address in the base game of Fallen Doll (some of the problems were too deep rooted hence overhauling it basically equals to rewriting the whole framework). For example, the genitals are now fully collision driven meaning no clipping will ever occur, additionally the cumshot and sweat/skin rendering solution were also remade from scratch in the Paralogue. It's still in a relatively crude state with many features missing, but I have no doubt that you will find it impressive.
If you run into any issue, please refer to our Q&A PAGE.
I need to resume my work on the VR version now. Hope your crazy experiment with Alet goes well!